Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Easy Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Berserker |
| Level / Exp | 11 / 80% |
| Size | medium |
| Lifes / Deaths | Killed by fox at level 1 on the 74th Pyre 122nd year of Ascendancy at 18:55 / 74Killed by forest troll at level 2 on the 76th Pyre 122nd year of Ascendancy at 15:43 Killed by skeleton mage at level 2 on the 77th Pyre 122nd year of Ascendancy at 00:27 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 06:20 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 06:39 Killed by skeleton warrior at level 7 on the 2nd Mirth 122nd year of Ascendancy at 23:24 Killed by fire drake hatchling at level 7 on the 2nd Mirth 122nd year of Ascendancy at 23:41 Killed by fire drake hatchling at level 7 on the 3rd Mirth 122nd year of Ascendancy at 00:18 Killed by The Shade at level 7 on the 5th Mirth 122nd year of Ascendancy at 02:32 Killed by rattlesnake at level 8 on the 7th Mirth 122nd year of Ascendancy at 17:25 Killed by giant venus flytrap at level 9 on the 9th Mirth 122nd year of Ascendancy at 14:12 Killed by giant venus flytrap at level 9 on the 9th Mirth 122nd year of Ascendancy at 14:59 Killed by skeleton archer at level 9 on the 1st Summertide 122nd year of Ascendancy at 01:33 Killed by skeleton archer at level 9 on the 1st Summertide 122nd year of Ascendancy at 02:25 Killed by ghoul at level 9 on the 1st Summertide 122nd year of Ascendancy at 03:23 Killed by skeleton archer at level 9 on the 1st Summertide 122nd year of Ascendancy at 03:38 Killed by skeleton archer at level 9 on the 1st Summertide 122nd year of Ascendancy at 03:58 Killed by skeleton archer at level 9 on the 1st Summertide 122nd year of Ascendancy at 04:15 Killed by skeleton warrior at level 9 on the 1st Summertide 122nd year of Ascendancy at 04:40 Killed by skeleton warrior at level 9 on the 1st Summertide 122nd year of Ascendancy at 04:57 Killed by skeleton archer at level 9 on the 1st Summertide 122nd year of Ascendancy at 05:11 Killed by skeleton warrior at level 9 on the 1st Summertide 122nd year of Ascendancy at 05:26 Killed by skeleton warrior at level 9 on the 1st Summertide 122nd year of Ascendancy at 05:49 Killed by degenerated skeleton warrior at level 9 on the 1st Summertide 122nd year of Ascendancy at 06:05 Killed by degenerated skeleton warrior at level 9 on the 1st Summertide 122nd year of Ascendancy at 06:34 Killed by skeleton warrior at level 9 on the 1st Summertide 122nd year of Ascendancy at 06:48 Killed by skeleton warrior at level 9 on the 1st Summertide 122nd year of Ascendancy at 07:35 Killed by skeleton warrior at level 9 on the 1st Summertide 122nd year of Ascendancy at 08:18 Killed by skeleton archer at level 9 on the 1st Summertide 122nd year of Ascendancy at 08:32 Killed by skeleton warrior at level 9 on the 1st Summertide 122nd year of Ascendancy at 08:45 Killed by skeleton warrior at level 9 on the 1st Summertide 122nd year of Ascendancy at 08:56 Killed by skeleton warrior at level 9 on the 1st Summertide 122nd year of Ascendancy at 09:11 Killed by skeleton archer at level 9 on the 1st Summertide 122nd year of Ascendancy at 09:37 Killed by degenerated skeleton archer at level 9 on the 1st Summertide 122nd year of Ascendancy at 09:59 Killed by bandit at level 9 on the 3rd Flare 122nd year of Ascendancy at 21:46 Killed by rogue at level 9 on the 3rd Flare 122nd year of Ascendancy at 22:13 Killed by Wrathroot at level 10 on the 6th Flare 122nd year of Ascendancy at 21:55 Killed by Wrathroot at level 10 on the 6th Flare 122nd year of Ascendancy at 22:21 Killed by Wrathroot at level 10 on the 6th Flare 122nd year of Ascendancy at 23:00 Killed by Ragonir at level 11 on the 8th Flare 122nd year of Ascendancy at 23:11 Killed by Ragonir at level 11 on the 9th Flare 122nd year of Ascendancy at 01:16 Killed by Ragonir at level 11 on the 9th Flare 122nd year of Ascendancy at 03:10 Killed by Ragonir at level 11 on the 10th Flare 122nd year of Ascendancy at 02:17 Killed by squid at level 11 on the 10th Flare 122nd year of Ascendancy at 03:25 Killed by boiling horror at level 11 on the 10th Flare 122nd year of Ascendancy at 04:42 Killed by abyssal horror at level 11 on the 10th Flare 122nd year of Ascendancy at 05:33 Killed by ravenous horror at level 11 on the 10th Flare 122nd year of Ascendancy at 07:03 Killed by boiling horror at level 11 on the 10th Flare 122nd year of Ascendancy at 07:35 Killed by boiling horror at level 11 on the 10th Flare 122nd year of Ascendancy at 07:57 Killed by abyssal horror at level 11 on the 10th Flare 122nd year of Ascendancy at 10:48 Killed by ravenous horror at level 11 on the 10th Flare 122nd year of Ascendancy at 14:49 Killed by ravenous horror at level 11 on the 10th Flare 122nd year of Ascendancy at 16:08 Killed by Weirdling Beast at level 11 on the 10th Flare 122nd year of Ascendancy at 20:25 Killed by Weirdling Beast at level 11 on the 10th Flare 122nd year of Ascendancy at 21:03 Killed by Weirdling Beast at level 11 on the 10th Flare 122nd year of Ascendancy at 22:02 Killed by Weirdling Beast at level 11 on the 10th Flare 122nd year of Ascendancy at 23:08 Killed by Weirdling Beast at level 11 on the 10th Flare 122nd year of Ascendancy at 23:25 Killed by Weirdling Beast at level 11 on the 10th Flare 122nd year of Ascendancy at 23:52 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 00:32 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 00:57 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 01:40 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 02:34 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 03:38 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 04:30 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 05:05 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 05:41 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 06:48 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 07:24 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 08:23 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 09:05 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 10:21 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 11:17 Killed by Weirdling Beast at level 11 on the 1st Dusk 122nd year of Ascendancy at 12:10 Killed by Ragonir at level 11 on the 1st Dusk 122nd year of Ascendancy at 18:24 |
Primary Stats
| Strength | 28 (base 28) |
| Dexterity | 24 (base 22) |
| Constitution | 21 (base 21) |
| Magic | 11 (base 11) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 328/328 |
| Stamina | 130/130 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 36 |
| Accuracy | 38 |
| Crit Chance | 2% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 12.19 (73.452380952381%) |
| Defense | 6 |
| Ranged Defense | 6 |
| Fatigue | 12 |
| Physical Save | 17 |
| Spell Save | 7 |
| Mental Save | 7 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Technique / Two-handed assault | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Archery training | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield defense | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 3/5 |
| 1/5 |
| 2/5 |
Effects
Quests
Anne Buryset has asked you to find the Aporia Fold Lys, somewhere in the old forest. Aporia Fold LysYou only have 0 minutes and 0 seconds to find it! | active |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved Dexterity by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lone alchemist (level 2 of Ruins of Kor'Pul)As a reward you improved Dexterity by +1. | done |
You failed to protect the lone alchemist from death by Wrathroot. Escort: lone alchemist (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. | active |
Equipment
| Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
| On fingers | copper ring of blight (+11%) copper ring of blight (+11%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +11% blight Changes damage: +11% blight Rings can have magical properties. |
| On fingers | copper ring of blight (+11%) copper ring of blight (+11%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +11% blight Changes damage: +11% blight Rings can have magical properties. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In main hand | iron greatsword of massacre (27-43.2 power, 1 apr) iron greatsword of massacre (27-43.2 power, 1 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 27.0 - 43.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion (rad 5; power 20; turns 4; dispells darkness) sun infusion (rad 5; power 20; turns 4; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 20) for 4 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
acidic iron greatmaul (20-30 power, 1 apr) acidic iron greatmaul (20-30 power, 1 apr)Requires: - Strength 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 20.0 - 30.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Physical crit. chance: +0.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +9 acid Massive two-handed mauls. |
balanced iron greatmaul of paradox (19-28.5 power, 1 apr) balanced iron greatmaul of paradox (19-28.5 power, 1 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 19.0 - 28.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Physical crit. chance: +0.5% Attack speed: 100% Damage (Melee): +9 temporal When wielded/worn: Accuracy: +7 (+2 eff.) Defense: +7 (+7 eff.) Damage when hit (Melee): 9 temporal Changes resistances: +9% temporal Disarm immunity: +28% Massive two-handed mauls. |
iron greatsword (17-27.2 power, 1 apr) iron greatsword (17-27.2 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 17.0 - 27.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 38 turns) iron pickaxe of endurance (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 spinel 2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst 2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine 2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Automatic use of talent Fearless Cleave skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave skipped: cooldown too low (0).
Automatic use of talent Fearless Cleave skipped: cooldown too low (0).
There is an exit to the worldmap here (press '' or right click to use).
Automatic use of talent Fearless Cleave skipped: cooldown too low (0).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ran for 2 turns (stop reason: saving).
Saving game...
Today is the 3rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:06.
Saving done.
Today is the 4th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:35.
There is a Derth (Town) here (press '' or right click to use).
