Ashk Echum the level 11 Halfling Skirmisher by dunzees

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp11 / 60%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity39 (base 36)
Constitution16 (base 10)
Magic10 (base 10)
Willpower17 (base 11)
Cunning27 (base 22)

Resources

Life276/276
Mana75/75
Stamina138/138
Healing Factor1.3483870967742
Regeneration3.3035483870968

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage42
Accuracy40
Crit Chance9%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+5%
Lightning+11%

Defense: Base

Armour (hardiness)8 (64.692942254812%)
Defense39
Ranged Defense41
Fatigue0
Physical Save4
Spell Save4
Mental Save10

Defense: Resistances

Lightning+ 22%( 70%)
Nature+ 20%( 70%)
Blight+ 20%( 70%)
Cold+ 20%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.20
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Cunning / Called Shots1.30
3/5
1/5
0/5
0/5
Technique / Buckler Training1.30
5/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
2/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
4/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Ashk Echum the Halfling Skirmisher level 10
18th Dusk 122nd year of Ascendancy at 06:44
see stats

Log

You gain 10.05 gold from the transmogrification of Lavacrypt the pair of iron boots (0 def, 8 armour).
You gain 0.55 gold from the transmogrification of
spellwoven linen robe (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-27 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (19-28.5 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 2.75 gold from the transmogrification of
thought-forged iron dagger of erosion (10.5-13.65 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (12-18 power, 1 apr).
You gain 3.10 gold from the transmogrification of
insidious iron battleaxe of dampening (16-24 power, 1 apr).
You gain 1.13 gold from the transmogrification of
sun infusion of the warrior (rad 6; power 27; turns 4; dispels darkness).
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Ashk Echum deactivates Apply Poison.

Ashk Echum deactivates Premonition.