Nero the level 2 Halfling Rogue by xCervance

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp2 / 7%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 16)

Resources

Life-15/118
Stamina71/93
Healing Factor1.0082872928177
Regeneration12.351519337017

Speed

Mental0%
Attack0%
Movement+159.36926411671%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy12
Crit Chance29%
APR5
Speed1.00

Offense: Offhand

Damage4
Accuracy12
Crit Chance29%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance26%
Speed1

Offense: Mind

Mindpower14
Crit Chance26%
Speed1

Defense: Base

Armour (hardiness)2 (38.536585365854%)
Defense21
Ranged Defense21
Fatigue0
Physical Save24
Spell Save24
Mental Save26

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: hostile spotted to the southeast (skeleton mage)).

Nero uses Dual Strike.

Skeleton mage shrugs off the effect 'Stunned'!
Nero deactivates Stealth.

Nero hits Skeleton mage for 6 physical, 11 physical (17 total damage).
Skeleton mage casts Manathrust.


Skeleton mage hits Nero for 49 arcane damage.
Nero uses Luck of the Little Folk.

Nero seems more aware.

Nero uses Infusion: Regeneration.

Nero starts regenerating health quickly.

Skeleton mage casts Flame.


Nero misses Skeleton mage.
Nero is on fire!

Skeleton mage's Flame hits
Nero for 37 fire damage.
Nero hits Skeleton mage for 7 physical damage.

Skeleton mage hits Nero for 17 physical damage.
Burning from Skeleton mage hits
Nero for 12 fire damage.
Nero uses Infusion: Wild.

Nero stops burning.

Nero is cured!

Nero lessens the pain.

Nero uses Disengage.

Nero is moving at extreme speed!

Skeleton mage casts Manathrust.

Saving game...