Golem the level 1 Runic Golem Golem by MindHawk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceRunic Golem
ClassGolem
Level / Exp1 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic15 (base 13)
Willpower12 (base 10)
Cunning5 (base 10)

Resources

Life112/112
Mana110/110
Stamina105/105
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy2
Crit Chance0%
APR2
Speed1.00

Offense: Spell

Spellpower15
Crit Chance0%
Speed1

Offense: Mind

Mindpower10
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save9
Mental Save5

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Golem / Fighting1.30
0/5
0/5
0/5
0/5
Golem / Arcane1.30
2/5
0/5
0/5
0/5

Generic Talents

Effects

Quests

active

Equipment

Light source
In main hand

Inventory

Achievements

Log

Talent Eye Beam is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 9 turns (stop reason: at door).


Message from
DarkGod: Come enjoy some cute hopping bunnies in a sunny land filled with hidden eggs!
Easter hath come! Find the portal to the Pikataclysm and discover the terrible things happening there... if you dare!
At least level 15 recommended. The pikataclysm will run for a few weeks around easter. Enjoy!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 56 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Golem picks up (b.):
acidic iron battleaxe (11-16.5 power, 1 apr).
Ran for 14 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).