Marshell the level 11 Thalore Wyrmic by itieerae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceThalore
ClassWyrmic
Level / Exp11 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 24)
Dexterity14 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower40 (base 34)
Cunning14 (base 10)

Resources

Life0/440
Equilibrium111
Healing Factor1.0326086956522
Regeneration8.6961118927027

Speed

Mental+2.9072344087915%
Attack+2.9072344087915%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision2
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage21
Accuracy30
Crit Chance6%
APR18
Speed0.97

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower31
Crit Chance5%
Speed0.97174897930652

Offense: Damage Bonus

Blight+10%
Mind+6%

Offense: Damage Penetration

Physical+9%

Defense: Base

Armour (hardiness)24.08934837382 (81.030927835052%)
Defense4
Ranged Defense4
Fatigue16
Physical Save23
Spell Save16
Mental Save32

Defense: Resistances

Acid+ 3%( 70%)
Blight+ 21%( 70%)
Physical+ 2%( 70%)
Cold+ 19%( 70%)
All 0%( 70%)
Lightning+ 6%( 70%)
Temporal+ 18%( 70%)
Fire+ 5%( 70%)
Nature+ 14%( 70%)

Defense: Immunities

Stun Resistance42%
Confusion Resistance22%
Disarm Resistance24%
Instadeath Resistance100%
Silence Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
1/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
1/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
5/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
0/5
Wild-gift / Fungus1.00
1/5
1/5
1/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Marshell the Thalore Wyrmic level 10
3rd Flare 122nd year of Ascendancy at 05:27
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Marshell the Thalore Wyrmic level 10
3rd Flare 122nd year of Ascendancy at 05:25
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Marshell the Thalore Wyrmic level 9
6th Mirth 122nd year of Ascendancy at 18:45
see stats

Log

Marshell feels pain again.
Talent Quake is ready to use.
Talent Acidic Spray is ready to use.
Marshell's corrosive acid area effect hits Cyrusemina the armoured skeleton warrior for
(6 absorbed), 0 acid (0 total damage).
Marshell's corrosive acid area effect hits Xanadana the armoured skeleton warrior for
7 acid damage.
Xanadana the armoured skeleton warrior uses
Overpower.
Marshell resists the knockback!


Marshell HEALS from nature damage!
Melee retaliation hits Xanadana the armoured skeleton warrior for
3 light, 3 light, 3 light (10 total damage).
Xanadana the armoured skeleton warrior hits Marshell for 23 physical, 2 nature, 4 physical, 3 physical (31 total damage).
Marshell gains 0% of a turn from Ancestral Life.
Marshell shakes the ground!
Cyrusemina the armoured skeleton warrior is knocked back!

Xanadana the armoured skeleton warrior is knocked back!

Marshell hits Cyrusemina the armoured skeleton warrior for (11 absorbed), 0 physical, (3 absorbed), 0 light (0 total damage).
Marshell hits Xanadana the armoured skeleton warrior for 14 physical, 3 light (17 total damage).
Talent Dig is ready to use.
Talent Swallow is ready to use.
Talent Burrow is ready to use.

Marshell uses
Burrow.
Cyrusemina the armoured skeleton warrior casts
Sun Ray.
Marshell loses sight!

Cyrusemina the armoured skeleton warrior hits Marshell for 57 light damage.
Marshell is no longer pinned.

Marshell is not stunned anymore.

Talent Infusion: Regeneration is ready to use.
Talent Spit Poison is ready to use.
Saving game...