Zemira the level 7 Higher Necromancer by itieerae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp7 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution20 (base 14)
Magic33 (base 29)
Willpower18 (base 13)
Cunning11 (base 11)

Resources

Life120/120
Mana262/262
Soul12/12
Healing Factor1.0870588855781
Regeneration1.3588236069726

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage15
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%
Darkness+10%
Cold+15%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save10
Spell Save21
Mental Save10

Defense: Resistances

Darkness+ 26%( 70%)
Nature+ 16%( 70%)
Lightning+ 16%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance41%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
3/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.42
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
active

Equipment

On fingers
On fingers
Around neck
In main hand
Light source
Main armor

Inventory

Achievements

That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Zemira the Higher Necromancer level 3
76th Pyre 122nd year of Ascendancy at 19:59
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 38 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.40 gold from the transmogrification of
quiver of elm arrows of wind (16/16, 14-20 power, 5 apr).
You gain 1.02 gold from the transmogrification of
miner's rough leather cap of strength (+2) (0 def, 3 armour).
You gain 2.50 gold from the transmogrification of
Flamewrought (0 def, 2 armour).
You gain 1.29 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, light element).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18-25 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Message from
DarkGod: The Lost Land of Poosh has been located!
This is an event you got to enjoy because of the generosity of
smithfield, so thank them and look for a portal on your worldmap!
Beware of what might lurk inside! Level 15+ recommended.

Message from
DarkGod: Grooooowwwlll. The Bearscape has come!
This is an event you got to enjoy because of the generosity of
smithfield, so thank them and look for a portal on your worldmap!
Beware, Bears are cute but this zone might not be that easy! Level 15+ recommended.

Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.