Zeeeek the level 9 Yeek Archmage by nefasterus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp9 / 74%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution5 (base 10)
Magic41 (base 33)
Willpower28 (base 22)
Cunning15 (base 11)

Resources

Life-22/100
Mana90/246
Healing Factor1.0457126824916
Regeneration0.26142817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage14
Accuracy15
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance8%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Acid+9%
Fire+11%
Nature+6%

Offense: Damage Penetration

Acid+5%
Mind+15%
Cold+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save11
Spell Save27
Mental Save33

Defense: Resistances

Light+ 35%( 70%)
Nature+ 17%( 70%)
Fire+ 39%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance55%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
4/5
2/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

done
done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Gunsnake's Double Shots hits Zeeeek for (25 to time), 0 physical (0 total damage).
Gunsnake's Double Shots hits
Zeeeek for (37 to time), 0 physical (0 total damage).
Zeeeek is not stunned anymore.

Talent Infusion: Regeneration is ready to use.
Talent Dig is ready to use.
Talent Phase Door is ready to use.
Talent Lightning is ready to use.
Talent Illuminate is ready to use.
Talent Manathrust is ready to use.

Zeeeek casts
Lightning.
Zeeeek hits Gunsnake for (9 flat reduction), 155 lightning (155 total damage).

The fabric of time around Zeeeek stabilizes to normal.

The powerful time-altering energies generate a restoration field on Zeeeek.

Talent Lightning is ready to use.

Gunsnake uses
Startling Shot.
Gunsnake misses his shot.

Ran for 2 turns (stop reason: detrimental status effect).

Zeeeek receives 6 healing from Temporal Restoration Field.

Zeeeek casts
Lightning.
Zeeeek hits Gunsnake for (9 flat reduction), 104 lightning (104 total damage).
Gunsnake shoots!
Talent Chain Lightning is ready to use.
Zeeeek receives 6 healing from Temporal Restoration Field.
Gunsnake's Shoot hits
Zeeeek for 121 physical damage.
Phantasmal Shield hits Gunsnake for
(9 flat reduction), 54 light (54 total damage).
Zeeeek the level 9 yeek archmage was disembowelled to death by Gunsnake on level 2 of Trollmire.