123 the level 18 Cornac Temporal Warden by Mikahel Astrohov

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassTemporal Warden
Level / Exp18 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity32 (base 24)
Constitution17 (base 10)
Magic61 (base 46)
Willpower32 (base 23)
Cunning14 (base 10)

Resources

Life492/492
Paradox300
Healing Factor1.062941519274
Regeneration0.26573537981851

Speed

Mental0%
Attack0%
Movement+12.5%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage52
Accuracy50
Crit Chance8%
APR24
Speed0.95

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower29
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+20%
Temporal+7%
Physical+5%
Cold+10%
All0%

Offense: Damage Penetration

Fire+20%

Defense: Base

Armour (hardiness)2 (49.007671158813%)
Defense55
Ranged Defense55
Fatigue0
Physical Save9
Spell Save31
Mental Save27

Defense: Resistances

Lightning+ 30%( 70%)
Acid+ 10%( 70%)
Light+ 13%( 70%)
Cold+ 16%( 70%)
Mind+ 21%( 70%)
Arcane+ 12%( 70%)
Fire+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Bow Threading1.30
0/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
5/5
1/5
1/5
1/5
Chronomancy / Temporal Hounds1.50
5/5
2/5
1/5
0/5
Chronomancy / Temporal Guardian1.30
2/5
5/5
0/5
0/5
Chronomancy / Temporal Combat1.30
4/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
3/5
5/5
1/5
1/5
Chronomancy / Spacetime Weaving1.30
4/5
1/5
1/5
2/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
failed
done
done
done
done
active
done
active
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By 123 the Cornac Temporal Warden level 10
3rd Dusk 122nd year of Ascendancy at 15:05
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By 123 the Cornac Temporal Warden level 10
4th Dusk 122nd year of Ascendancy at 17:29
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By 123 the Cornac Temporal Warden level 17
4th Haze 122nd year of Ascendancy at 09:38
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By 123 the Cornac Temporal Warden level 14
15th Dusk 122nd year of Ascendancy at 15:36
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By 123 the Cornac Temporal Warden level 16
3rd Haze 122nd year of Ascendancy at 07:17
see stats
Wibbly Wobbly Timey Wimey Stuff (Nightmare (Adventure) difficulty) Killed the weaver queen and the temporal defiler.
By 123 the Cornac Temporal Warden level 5
78th Pyre 122nd year of Ascendancy at 12:45
see stats

Log

There is a way to the next level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

123 deactivates
Phase Pulse.
Phase Pulse has been disrupted by
anti-magic forces!
Talent Phase Pulse is ready to use.
There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


You gain 9.41 gold from the transmogrification of
Nedorath (0 def, 1 armour).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.