Alexander Anderson the level 5 Higher Shadowblade by AngelDust

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassShadowblade
Level / Exp5 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity20 (base 19)
Constitution12 (base 12)
Magic18 (base 15)
Willpower16 (base 13)
Cunning15 (base 15)

Resources

Life161/202
Mana154/154
Stamina97/97
Healing Factor1
Regeneration0.25

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage15
Accuracy34
Crit Chance15%
APR5
Speed1.11

Offense: Offhand

Damage12
Accuracy34
Crit Chance15%
APR5
Speed1.11

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense17
Ranged Defense17
Fatigue1
Physical Save8
Spell Save24
Mental Save15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.20
2/5
1/5
0/5
0/5
Technique / Dual weapons1.20
2/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
1/5
0/5
0/5
0/5
Race / Higher1.00
3/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
2/5
0/5
1/5

Effects

talent

Quests

done
active
active

Equipment

On feet
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Alexander Anderson stops being poisoned.

You don't see how to get there...


You don't see how to get there...


You are yanked out of this place!


Alexander Anderson wears (replacing
balanced iron dagger of dampening (10-13 power, 5 apr)): iron dagger of erosion (10-13 power, 5 apr).

Alexander Anderson wears (replacing
iron dagger of erosion (10-13 power, 5 apr)): acidic iron dagger (10.5-13.65 power, 5 apr).

Alexander Anderson wears (replacing
rough leather armour (1 def, 2 armour)): spellwoven linen robe of the mind (+11%) (0 def, 0 armour).

Alexander Anderson can not wear (on head):
grounding iron helm (0 def, 3 armour) (missing dependency).
You gain 1.31 gold from the transmogrification of
pouch of iron shots of purging (20/20, 13.5-16.2 power, 1 apr).
You gain 1.76 gold from the transmogrification of
reinforced steel shield of lightning resistance (+15%) (6 def, 7 armour, 75 block).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.49 gold from the transmogrification of
grounding iron helm (0 def, 3 armour).
You gain 1.11 gold from the transmogrification of
mindwoven woollen robe of time (+11%) (0 def, 0 armour).
You gain 1.37 gold from the transmogrification of
arcing steel waraxe of massacre (19-26.6 power, 3 apr).
You gain 0.92 gold from the transmogrification of
acidic iron waraxe (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (15.5-24.8 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 3.75 gold from the transmogrification of
hateful steel battleaxe of persecution (20-30 power, 2 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 11%; cure magical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 16%; cure mental).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Alexander Anderson deactivates Precise Strikes.