Onaniii the level 7 Cornac Archer by HinaNami

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity30 (base 25)
Constitution13 (base 13)
Magic10 (base 10)
Willpower14 (base 14)
Cunning12 (base 12)

Resources

Life195/195
Stamina128/128
Healing Factor1.0283363011315
Regeneration2.3137566775459

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage39
Accuracy40
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+12%

Defense: Base

Armour (hardiness)2 (57.155997060385%)
Defense43
Ranged Defense43
Fatigue0
Physical Save11
Spell Save9
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
2/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
active

Equipment

Tool
On fingers
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Space around you starts to dissolve...

Resting starts...

Talent Infusion: Healing is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 31 turns (stop reason: dialog is displayed).


You gain 1.13 gold from the transmogrification of
quiver of elm arrows of erosion (11/11, 16-22 power, 5 apr).
You gain 2.21 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.17 gold from the transmogrification of
iron waraxe of erosion (12-18 power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron mace (11-15 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 1.31 gold from the transmogrification of
iron battleaxe of erosion (16-23 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:13.


Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.


There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).