FlameCatcher the level 6 Shalore Archmage by hooneyz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 10)
Constitution17 (base 10)
Magic37 (base 29)
Willpower22 (base 17)
Cunning17 (base 11)

Resources

Life188/188
Mana165/165
Healing Factor1.0561497326203
Regeneration0.26403743315508

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth5
See Invisible5

Offense: Mainhand

Damage15
Accuracy5
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+10%
Arcane+6%
Lightning+12%

Offense: Damage Penetration

Blight+25%
Lightning+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense1
Ranged Defense1
Fatigue3
Physical Save11
Spell Save28
Mental Save13

Defense: Resistances

Lightning+ 3%( 70%)
Temporal+ 9%( 70%)
Arcane+ 12%( 70%)
Fire+ 12%( 70%)
Darkness+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance25%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active

Equipment

Tool
On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By FlameCatcher the Shalore Archmage level 6
10th Mirth 122nd year of Ascendancy at 07:46
see stats

Log

You have no more inscription slots.
You are now inscribed with Infusion: Wild.


Talent Infusion: Wild is ready to use.

Resting starts...

Talent Infusion: Heroism is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


There is a Last Hope (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:06.


Today is the 6th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.


Today is the 7th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.

Today is the 8th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.


Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, fire element).
There is an exit to the worldmap here (press '' or right click to use).
FlameCatcher deactivates Shielding.

FlameCatcher deactivates Arcane Power.