Twister the level 1 Cornac Adventurer by Monkeylord5

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life108/108
Insanity0/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage8
Accuracy7
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save8
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.00
0/5
0/5
0/5
0/5
Technique / Magical combat1.00
0/5
0/5
0/5
0/5
Spell / Enhancement1.00
0/5
0/5
0/5
0/5
Cunning / Shadow magic1.00
0/5
0/5
0/5
0/5

Generic Talents

Demented / Doom1.00
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.00
0/5
0/5
0/5
0/5
Technique / Unarmed training1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On hands
Light source
Cloak
Main armor

Inventory

Achievements

Log

You collect a new ingredient: lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (3-3 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (3-3 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-16 power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (16-26 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (9-12 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (11-14 power, 5 apr).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 63%).
You gain 2.65 gold from the melting of
medical injector implant (efficiency 86% / cooldown 90%).
There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...


Saving done.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.