Kalak'Cha the level 28 Whitehoof Necromancer by Monkeylord5

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassNecromancer
Level / Exp28 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic79 (base 52)
Willpower82 (base 60)
Cunning17 (base 11)

Resources

Life428/428
Mana594/594
Steam100/100
Soul9/16
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision6
See Stealth7
See Invisible19

Offense: Mainhand

Damage48
Accuracy37
Crit Chance3%
APR13
Speed1.00

Offense: Spell

Spellpower59
Crit Chance27%
Speed1

Offense: Mind

Mindpower40
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+7%
Acid+10%
Cold+8%
Blight+20%
Physical+25%
Fire+20%
All0%

Offense: Damage Penetration

Cold+10%

Defense: Base

Armour (hardiness)12 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save23
Spell Save38
Mental Save32

Defense: Resistances

Acid+ 27%( 70%)
Blight+ 19%( 70%)
Arcane+ 23%( 70%)
Cold+ 42%( 70%)
All+ 14%( 70%)
Darkness+ 36%( 70%)
Temporal+ 28%( 70%)
Physical+ 19%( 70%)
Lightning+ 20%( 70%)

Defense: Immunities

Silence Resistance72%
Bleed Resistance100%
Confusion Resistance100%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance100%
Blind Resistance10%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
5/5
1/5
1/5
2/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
2/5
5/5
5/5
Spell / Animus1.30
3/5
1/5
1/5
1/5
Spell / Master necromancer1.30
2/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
2/5
3/5
Race / Whitehooves1.00
5/5
5/5
2/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent

Quests

active
done
done
active
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By Kalak'Cha the Whitehoof Necromancer level 3
11st Retaking 124th year of Ascendancy at 14:38
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Kalak'Cha the Whitehoof Necromancer level 18
42nd Retaking 124th year of Ascendancy at 10:25
see stats
I did not want that! Tricked Nektosh into killing one of his own people.
By Kalak'Cha the Whitehoof Necromancer level 14
36th Retaking 124th year of Ascendancy at 01:16
see stats
Level 10 Got a character to level 10.
By Kalak'Cha the Whitehoof Necromancer level 10
25th Retaking 124th year of Ascendancy at 16:15
see stats
Level 20 Got a character to level 20.
By Kalak'Cha the Whitehoof Necromancer level 20
52nd Retaking 124th year of Ascendancy at 12:26
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Kalak'Cha the Whitehoof Necromancer level 28
23rd Revenge 124th year of Ascendancy at 21:56
see stats
Size matters Did over 600 damage in one attack.
By Kalak'Cha the Whitehoof Necromancer level 22
13rd Revenge 124th year of Ascendancy at 04:44
see stats
That was close Killed your target while having only 1 life left.
By Kalak'Cha the Whitehoof Necromancer level 1
10th Retaking 124th year of Ascendancy at 11:42
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Kalak'Cha the Whitehoof Necromancer level 20
1st Revenge 124th year of Ascendancy at 08:31
see stats

Log


Guardian psi-ghost says: 'It is approaching...'


Lore found:
telepathic message (5)
You can read all your collected lore in the game menu, by pressing Escape.


Your summoned ghoul disappears.

Kalak'Cha uses
Dig.
Digging starts...

Dug for 21 turns.

Psitech walls turns into psitech floor.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Way into old ruins in the Erúan desert here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Saving game...

Saving done.