




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Quick Drown NPCs 1.2.5New characters in Maj'Eyal start out with the Rod of Asphyxiation, an item made to quickly drown npcs. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Items Vault 1.5.0Donators/Buyers bonus! Talent Point Planner 1.5.0The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Improved player targetting 1.2.0Player's targetting improvements. |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 9 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 27 (base 26) |
| Dexterity | 13 (base 12) |
| Constitution | 13 (base 12) |
| Magic | 17 (base 16) |
| Willpower | 11 (base 10) |
| Cunning | 11 (base 10) |
Resources
| Life | 250/250 |
| Mana | 137/137 |
| Stamina | 126/126 |
| Healing Factor | 1.0245901639344 |
| Regeneration | 0.25614754098361 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 37 |
| Accuracy | 27 |
| Crit Chance | 1% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 17 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Penetration
| Lightning | +10% |
Defense: Base
| Armour (hardiness) | 10.677011280365 (60.452380952381%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 8 |
| Physical Save | 15 |
| Spell Save | 11 |
| Mental Save | 8 |
Defense: Resistances
| Darkness | + 11%(100%) |
| Light | + 12%(100%) |
| Blight | + 9%(100%) |
| Arcane | + 5%(100%) |
| Physical | + 8%(100%) |
| Nature | + 1%(100%) |
Defense: Immunities
| Silence Resistance | 10% |
| Bleed Resistance | 100% |
| Stoning Resistance | 100% |
| Fear Resistance | 100% |
| Stun Resistance | 10% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Acid WaveUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 192.60 acid damage. The corrosive acid will also disarm enemies struck for 5 turns (with power 27 vs. physical save). The surge of natural acids will remove one detrimental magical effect from you. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: VisionUse mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (8 radius) and to allow you to see invisible and stealthed creatures (power 12) for 13 turns. Your mind will become more receptive for 13 turns, allowing you to sense any horror around. Its effects scale with your Magic stat. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Main armor | Skyquake the steel mail armour (2 def, 6 armour)Requires: - Strength 20 - Talent Heavy Armour Training Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +14% Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Changes resistances: +9% blight / +12% light / +11% darkness / +5% arcane Changes resistances penetration: +10% lightning Silence immunity: +10% Stun/Freeze immunity: +10% A suit of armour made of mail. |
| In main hand | This item will automatically be transmogrified when you leave the level.Naturehacker the steel greatmaul (29.5-44.25 power, 2 apr) Requires: - Strength 16 Powered by arcane forces Infused by psionic forces 5.00 Encumbrance. [Random Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 29.5 - 44.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% On weapon hit: * 7% chance to disease * 25% chance to put talents on cooldown On weapon crit: * splashes the target with acid Damage (Melee): +10 blight / +7 acid When wielded/worn: Fatigue: -6% Effects on melee hit: * Slows global speed by 15% Massive two-handed mauls. |
Inventory
truestriking voratun battleaxe (57.5-86.25 power, 4 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 57.5 - 86.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: Accuracy: +10 (+5 eff.) Armour penetration: +17 Changes resistances penetration: +7% physical Massive two-handed battleaxes. |
Achievements
Log
Talent Throw Bomb is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: hostile spotted to the northeast (large brown snake)).
Strooitrieal deactivates Flame Infusion.
Strooitrieal activates Flame Infusion.
Strooitrieal casts Throw Bomb.
Large brown snake is on fire!
Strooitrieal hits Large brown snake for 49 fire damage.
Burning from Strooitrieal hits Large brown snake for 16 fire damage.
Strooitrieal casts Channel Staff.
Strooitrieal's Channel Staff hits Large brown snake for 35 fire damage.
Strooitrieal's Channel Staff killed Large brown snake!
Strooitrieal activates his supercharged ash wand of conjuration!
Strooitrieal casts Channel Staff.
White worm mass uses Multiply.
Talent Throw Bomb is ready to use.
Character control switched to golem (servant of Strooitrieal).
Strooitrieal casts Throw Bomb.
Strooitrieal hits White worm mass for 49 fire damage.
Strooitrieal hits White worm mass for 49 fire damage.
Strooitrieal killed White worm mass!
Strooitrieal killed White worm mass!
Strooitrieal deactivates Flame Infusion.











