Hedge the level 7 Halfling Skirmisher by Cyrion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp7 / 95%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity29 (base 25)
Constitution12 (base 11)
Magic10 (base 10)
Willpower16 (base 11)
Cunning24 (base 19)

Resources

Life-21/228
Stamina104/143
Healing Factor1.0191526171258
Regeneration1.2739407714072

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage36
Accuracy39
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance7%
Speed1

Offense: Mind

Mindpower25
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)17.764593763945 (59.794990797553%)
Defense35
Ranged Defense35
Fatigue1.9238052216851
Physical Save8
Spell Save9
Mental Save20

Defense: Resistances

Temporal+ 5%( 70%)
Lightning+ 6%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
2/5
0/5
0/5
Technique / Buckler Training1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

failed
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Hedge the Halfling Skirmisher level 7
78th Pyre 122nd year of Ascendancy at 04:58
see stats

Log

Hedge picks up (b.): acidic steel dagger of massacre (20-26 power, 6 apr).
Ran for 2 turns (stop reason: at door).


Hedge uses
Kneecapper.
Skeleton magus is pinned to the ground.

Hedge's Kneecapper hits Skeleton magus for
59 physical, 5 mind, 4 arcane (68 total damage).
Skeleton magus casts
Manathrust.
Skeleton magus hits Hedge for 151 arcane damage.

Skeleton magus is no longer pinned.


Hedge uses
Infusion: Healing.
Hedge receives 92 healing from Infusion: Healing.
Hedge uses
Kill Shot.
Hedge's Kill Shot performs a ranged critical strike against Skeleton magus!
Hedge snipes Skeleton magus (+23% weapon bonus for range)!
Hedge's Kill Shot hits Skeleton magus for
74 physical, 2 mind, 4 arcane (80 total damage).
Skeleton magus casts
Flame.
Hedge is on fire!

Skeleton magus hits Hedge for 109 fire damage.
Burning from Skeleton magus hits
Hedge for 36 fire damage.

Hedge cleverly deflects the attack with his shield!
Hedge repels an attack from Skeleton magus.
Burning from Skeleton magus hits
Hedge for 36 fire damage.

Hedge uses
Bash and Smash.
Hedge hits Skeleton magus for 18 physical, 4 mind (22 total damage).
Skeleton magus's Manathrust is disrupted by his wounds!
Hedge's Bash and Smash hits Skeleton magus for
81 physical, 5 mind, 4 arcane (90 total damage).