Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Thalore |
Class | Brawler |
Level / Exp | 16 / 76% |
Size | big |
Lifes / Deaths | Killed by Norgos, the Guardian at level 2 on the 76th Pyre 122nd year of Ascendancy at 08:44 / 44Killed by The Withering Thing at level 5 on the 79th Pyre 122nd year of Ascendancy at 08:43 Killed by shadow at level 5 on the 79th Pyre 122nd year of Ascendancy at 15:33 Killed by shadow at level 5 on the 79th Pyre 122nd year of Ascendancy at 16:02 Killed by deformed giant venus flytrap at level 5 on the 79th Pyre 122nd year of Ascendancy at 16:24 Killed by shadow at level 5 on the 79th Pyre 122nd year of Ascendancy at 16:33 Killed by shadow at level 5 on the 79th Pyre 122nd year of Ascendancy at 16:57 Killed by shadow at level 5 on the 79th Pyre 122nd year of Ascendancy at 17:07 Killed by Yvovea the elven guard at level 9 on the 6th Dusk 122nd year of Ascendancy at 02:54 Killed by red crystal at level 10 on the 12nd Dusk 122nd year of Ascendancy at 11:18 Killed by war hound at level 11 on the 23rd Dusk 122nd year of Ascendancy at 20:44 Killed by sand-drake at level 11 on the 63rd Dusk 122nd year of Ascendancy at 13:24 Killed by Eiliniwe the green worm mass at level 11 on the 63rd Dusk 122nd year of Ascendancy at 14:09 Killed by Sandworm Queen at level 11 on the 63rd Dusk 122nd year of Ascendancy at 17:46 Killed by Sandworm Queen at level 11 on the 63rd Dusk 122nd year of Ascendancy at 18:46 Killed by minotaur at level 12 on the 68th Dusk 122nd year of Ascendancy at 16:11 Killed by Cyruyanne the minotaur at level 12 on the 69th Dusk 122nd year of Ascendancy at 08:53 Killed by Cyruyanne the minotaur at level 12 on the 69th Dusk 122nd year of Ascendancy at 09:45 Killed by Cyruyanne the minotaur at level 12 on the 69th Dusk 122nd year of Ascendancy at 10:26 Killed by venom drake hatchling at level 13 on the 71st Dusk 122nd year of Ascendancy at 13:49 Killed by venom drake hatchling at level 13 on the 71st Dusk 122nd year of Ascendancy at 14:36 Killed by venom drake at level 13 on the 71st Dusk 122nd year of Ascendancy at 14:55 Killed by venom drake hatchling at level 13 on the 71st Dusk 122nd year of Ascendancy at 15:37 Killed by bandit at level 13 on the 73rd Dusk 122nd year of Ascendancy at 01:56 Killed by ritch flamespitter at level 13 on the 75th Dusk 122nd year of Ascendancy at 07:22 Killed by war hound at level 13 on the 75th Dusk 122nd year of Ascendancy at 08:13 Killed by Poluma the sandworm at level 14 on the 76th Dusk 122nd year of Ascendancy at 16:03 Killed by Xerithra the rattlesnake at level 14 on the 77th Dusk 122nd year of Ascendancy at 11:06 Killed by blade horror at level 15 on the 2nd Haze 122nd year of Ascendancy at 19:39 Killed by blade horror at level 15 on the 2nd Haze 122nd year of Ascendancy at 20:16 Killed by blade horror at level 15 on the 2nd Haze 122nd year of Ascendancy at 21:00 Killed by shadow at level 15 on the 2nd Haze 122nd year of Ascendancy at 21:44 Killed by Aerevea the bloated horror at level 15 on the 3rd Haze 122nd year of Ascendancy at 03:24 Killed by Weirdling Beast at level 15 on the 3rd Haze 122nd year of Ascendancy at 10:43 Killed by Yvitira the Guardian at level 16 on the 68th Haze 122nd year of Ascendancy at 04:57 Killed by minotaur at level 16 on the 69th Haze 122nd year of Ascendancy at 01:18 Killed by fire drake hatchling at level 16 on the 69th Haze 122nd year of Ascendancy at 05:15 Killed by multi-hued drake hatchling at level 16 on the 69th Haze 122nd year of Ascendancy at 06:12 Killed by multi-hued drake hatchling at level 16 on the 69th Haze 122nd year of Ascendancy at 06:39 Killed by gwelgoroth at level 16 on the 69th Haze 122nd year of Ascendancy at 08:43 Killed by Belumira the Guardian at level 16 on the 69th Haze 122nd year of Ascendancy at 08:58 Killed by bloated horror at level 16 on the 69th Haze 122nd year of Ascendancy at 10:22 Killed by rogue at level 16 on the 69th Haze 122nd year of Ascendancy at 18:13 Killed by rogue at level 16 on the 69th Haze 122nd year of Ascendancy at 18:57 |
Primary Stats
Strength | 28 (base 13) |
Dexterity | 53 (base 41) |
Constitution | 26 (base 10) |
Magic | 9 (base 10) |
Willpower | 13 (base 10) |
Cunning | 34 (base 33) |
Resources
Life | 509/509 |
Stamina | 196/196 |
Healing Factor | 1 |
Regeneration | 0.95 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Infravision | 6 |
See Stealth | 6 |
See Invisible | 5 |
Offense: Barehand
Damage | 53 |
Accuracy | 60 |
Crit Chance | 18% |
APR | 9 |
Speed | 0.80 |
Offense: Spell
Spellpower | 4.5 |
Crit Chance | 12% |
Speed | 1 |
Offense: Mind
Mindpower | 22.85 |
Crit Chance | 12% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 10 (46.071428571429%) |
Defense | 28.171276595745 |
Ranged Defense | 32.171276595745 |
Fatigue | 10.181573275862 |
Physical Save | 26.4125 |
Spell Save | 15.625 |
Mental Save | 22.1875 |
Defense: Resistances
All | + 4%( 70%) |
Defense: Immunities
Disarm Resistance | 22% |
Pinning Resistance | 20% |
Blind Resistance | 22% |
Instadeath Resistance | 100% |
Knockback Resistance | 32% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Technique / Pugilism | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 1/5 |
Technique / Combat veteran | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Finishing moves | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cunning / Tactical | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Unarmed training | 1.30 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Field control | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.20 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
talent | Striking Stance |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You failed to protect the lost anorithil from death by black mamba. Escort: lost anorithil (level 3 of Old Forest) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Norgos Lair. Escort: lost warrior (level 2 of Norgos Lair)As a reward you improved Strength by +2. | done |
You failed to protect the temporal explorer from death by hornet swarm. Escort: temporal explorer (level 1 of Old Forest) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Heart of the Gloom. Escort: temporal explorer (level 2 of Heart of the Gloom)As a reward you improved Cunning by +1. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. The fortress's current energy level is: 13. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed wretchling eyeball. * You've found the needed length of troll intestine. * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | pair of rough leather boots 'Adelena' (0 def, 1 armour) pair of rough leather boots 'Adelena' (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Str / +3 Dex / +6 Lck Changes resistances: +9% cold Stealth bonus: +6 Light radius: +1 A pair of boots made of leather. |
On hands | Eremiyon the dwarven-steel gauntlets (0 def, 2 armour) Eremiyon the dwarven-steel gauntlets (0 def, 2 armour)Requires: - Talent Armour Training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 9 fire Changes resistances: +9% acid / +7% fire Changes damage: +5% fire When used to modify unarmed attacks: Base power: 17.5 - 24.5 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 83% When this weapon hits: Fire Breath (10% chance level 3). Burst (radius 2) on crit: +4 acid / +7 fire Metal gloves protecting the hands up to the middle of the lower arm. |
On head | Brightmaster (0 def, 1 armour) Brightmaster (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +4 Dex / +1 Wil Changes resistances: +10% darkness Light radius: +3 Infravision radius: +3 Damage Shield penetration: +30% A cap made of leather. |
Tool | Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Gives a 25% chance to shrug off up to three stuns, pins, and dazes each turn, with a 10 turn cooldown. A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
On fingers | savior's copper ring of sensing savior's copper ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical save: +6 Spell save: +6 Mental save: +6 Blindness immunity: +22% Infravision radius: +3 See stealth: +6 See invisible: +5 Rings can have magical properties. |
On fingers | copper ring of tenacity copper ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Disarm immunity: +22% Pinning immunity: +20% Knockback immunity: +22% Maximum life: +22.00 Rings can have magical properties. |
Around neck | copper amulet of dexterity (+2) copper amulet of dexterity (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Dex Amulets can have magical properties. |
Main armor | Behemoth Hide (4 def, 6 armour) Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 Ranged Defense: +8 Fatigue: +10% Changes stats: +2 Str / +2 Con Maximum encumbrance: +20 Knockback immunity: +10% Life regen: +0.70 Stamina each turn: +0.70 Maximum life: +45.00 Maximum stamina: +43.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Cloak | Shadowknave (1 def, 0 armour) Shadowknave (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Changes stats: +1 Mag / +1 Wil Changes resistances penetration: +5% darkness Changes damage: +6% darkness A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around waist | cleansing rough leather belt of transcendence cleansing rough leather belt of transcendenceInfused by arcane disrupting forces Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% acid / +5% blight Physical save: +6 Mindpower: +3 A belt that goes around your waist. |
Inventory
healing infusion of the sneak (heal 103) healing infusion of the sneak (heal 103)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 103 and cleanse 1 wound and poison effect. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 161 over 5 turns) regeneration infusion (heal 161 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 161 life over 5 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Xeryth the rough leather gloves (0 def, 1 armour) Xeryth the rough leather gloves (0 def, 1 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 5 nature Changes resistances: +6% nature Changes damage: +3% nature Psi when hit: +0.08 Maximum psi: +20.00 Mental crit. chance: +1% When used to modify unarmed attacks: Base power: 7.0 - 7.7 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +1.0% Attack speed: 100% When this weapon hits: Poison Breath (10% chance level 1). Burst (radius 2) on crit: +6 nature Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
cured leather armour of the deep (2 def, 5 armour) cured leather armour of the deep (2 def, 5 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +5 Defense: +2 Fatigue: +7% Changes resistances: +5% acid / +5% cold Allows you to breathe in: water A suit of armour made of leather. |
rough leather armour 'Woewind' (1 def, 2 armour) rough leather armour 'Woewind' (1 def, 2 armour)Requires: - Strength 10 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% Damage when hit (Melee): 4 darkness Changes resistances: +11% light / +11% darkness / +3% mind Disease immunity: +5% Silence immunity: +15% A suit of armour made of leather. |
3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
3 aquamarine 3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
5 topaz 5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 37 turns) iron pickaxe of endurance (dig speed 37 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
4 spinel 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 Sleep immunity: +100% Mindpower: +5 It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 6 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Annulment Rod of AnnulmentPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to force some of your foe's infusions, runes or talents on cooldown, costing 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 amethyst 4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
9 zircon 9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By Dead Killer the Thalore Brawler level 11
24th Dusk 122nd year of Ascendancy at 15:55 see stats
By Dead Killer the Thalore Brawler level 16
69th Haze 122nd year of Ascendancy at 01:47 see stats
By Dead Killer the Thalore Brawler level 15
3rd Haze 122nd year of Ascendancy at 16:30 see stats
By Dead Killer the Thalore Brawler level 10
7th Dusk 122nd year of Ascendancy at 18:09 see stats
By Dead Killer the Thalore Brawler level 16
25th Haze 122nd year of Ascendancy at 01:01 see stats
By Dead Killer the Thalore Brawler level 7
4th Mirth 122nd year of Ascendancy at 21:48 see stats
Log
You gain 5.41 gold from the transmogrification of dwarven-steel torque of psychoportation 'Radiancewaker' [power 34] (30 cooldown).
You gain 5.35 gold from the transmogrification of Brightpiercer (8 def, 9 armour, 101.5 block).
You gain 0.60 gold from the transmogrification of cured leather armour (2 def, 4 armour).
You gain 4.40 gold from the transmogrification of dwarven-steel helm 'Neruyann' (0 def, 4 armour).
You gain 1.41 gold from the transmogrification of arcing steel waraxe of massacre (18.5-25.9 power, 3 apr).
You gain 5.30 gold from the transmogrification of yew starstaff 'Urokan' (20-24 power, 4 apr, light element).
You gain 1.88 gold from the transmogrification of ash magestaff of might (15-18 power, 3 apr, cold element).
You gain 1.75 gold from the transmogrification of mighty cured leather sling.
You gain 3.95 gold from the transmogrification of Kadrarion (8.5-9.35 power, 15 apr, nature damage).
You gain 5.35 gold from the transmogrification of Goryrig the thorny mindstar (8.5-9.35 power, 24 apr, mind damage).
You gain 1.67 gold from the transmogrification of steel mace of erosion (16.5-23.1 power, 3 apr).
You gain 0.50 gold from the transmogrification of steel greatsword (26.5-42.4 power, 2 apr).
You gain 0.50 gold from the transmogrification of steel greatsword (24.5-39.2 power, 2 apr).
You gain 2.31 gold from the transmogrification of acidic steel greatsword of projection (25-40 power, 2 apr).
You gain 4.65 gold from the transmogrification of Firebolt (36.5-58.4 power, 2 apr).
You gain 1.71 gold from the transmogrification of psionicist's steel ring of darkness (+26%).
There is a Entrance to a ruined dungeon here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Today is the 71st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:23.
Today is the 72nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:38.
Today is the 73rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:05.
Saving game...
Saving done.