Were the level 14 Higher Sun Paladin by Eloander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassSun Paladin
Level / Exp14 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 31)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic41 (base 31)
Willpower11 (base 10)
Cunning12 (base 10)

Resources

Life342/342
Positive0/49
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage22
Accuracy5
Crit Chance13%
APR8
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower33.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower12.5
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+8%
Light+10%
Temporal+8%
Blight+12%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)15 (30%)
Defense21.175
Ranged Defense25.675
Fatigue1
Physical Save23.375
Spell Save18.2
Mental Save8.05

Defense: Resistances

Darkness+ 8%( 70%)
Lightning+ 23%( 70%)
Light+ 30%( 70%)
Temporal+ 8%( 70%)
Acid+ 7%( 70%)
Fire+ 13%( 70%)
Cold+ 38%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
1/5
1/5
1/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.00
1/5
1/5
5/5
1/5

Generic Talents

Celestial / Light1.30
1/5
1/5
5/5
0/5
Celestial / Chants1.30
1/5
1/5
3/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
active
active
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Were the Higher Sun Paladin level 12
12nd Dusk 122nd year of Ascendancy at 20:00
see stats
Level 10 Got a character to level 10.
By Were the Higher Sun Paladin level 10
9th Mirth 122nd year of Ascendancy at 03:27
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Were the Higher Sun Paladin level 3
77th Pyre 122nd year of Ascendancy at 23:47
see stats
The Arena Unlocked Arena mode.
By Were the Higher Sun Paladin level 10
2nd Summertide 122nd year of Ascendancy at 03:32
see stats
The secret city Discovered the truth about mages.
By Were the Higher Sun Paladin level 11
5th Flare 122nd year of Ascendancy at 06:18
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


You gain 1.69 gold from the transmogrification of
spiked cured leather armour of cold resistance (2 def, 4 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (2 def, 4 armour).
You gain 0.70 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 0.70 gold from the transmogrification of
steel waraxe of massacre (20-28 power, 3 apr).
You gain 2.13 gold from the transmogrification of
arcing steel waraxe of projection (10.5-14.7 power, 3 apr).
You gain 3.29 gold from the transmogrification of
cruel elm vilestaff of illumination (10-12 power, 2 apr, blight damage).
You gain 3.88 gold from the transmogrification of
cruel ash magestaff of illumination (15-18 power, 3 apr, arcane damage).
You gain 1.66 gold from the transmogrification of
cured leather sling of power.
You gain 1.91 gold from the transmogrification of
steel greatmaul of erosion (25-37.5 power, 2 apr).
You gain 2.35 gold from the transmogrification of
hateful steel greatmaul of massacre (34.5-51.75 power, 2 apr).
You gain 0.56 gold from the transmogrification of
teleportation rune (range 46).
You gain 1.13 gold from the transmogrification of
sun infusion of the psychic (rad 5; power 34; turns 3; dispells darkness).
Saving done.

There is a way to the old forest here (press '' or right click to use).