Were the level 17 Higher Sun Paladin by Eloander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassSun Paladin
Level / Exp17 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 37)
Dexterity22 (base 12)
Constitution26 (base 12)
Magic42 (base 39)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life-9/452
Positive14/58
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth7
See Invisible5

Offense: Mainhand

Damage39
Accuracy30
Crit Chance4%
APR9
Speed0.90

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower34
Crit Chance1%
Speed1

Offense: Mind

Mindpower14.5
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+19%
Blight+4%
Arcane+6%
Fire+15%
All0%

Offense: Damage Penetration

Physical+5%

Defense: Base

Armour (hardiness)49.24 (83%)
Defense21.6
Ranged Defense21.6
Fatigue42
Physical Save40.027320376419
Spell Save34.065980564628
Mental Save20.375

Defense: Resistances

Lightning+ 23%( 70%)
Fire+ 10%( 70%)
Temporal+ 6%( 70%)
Blight+ 8%( 70%)
Physical+ 5%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance15%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
1/5
0/5
0/5
Celestial / Combat1.30
2/5
1/5
1/5
1/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.00
2/5
1/5
1/5
0/5

Generic Talents

Celestial / Light1.30
2/5
1/5
5/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

done
active
done
failed
done
done
active
active
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Were the Higher Sun Paladin level 9
2nd Summertide 122nd year of Ascendancy at 17:06
see stats
Level 10 Got a character to level 10.
By Were the Higher Sun Paladin level 10
10th Dusk 122nd year of Ascendancy at 09:57
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Were the Higher Sun Paladin level 3
77th Pyre 122nd year of Ascendancy at 23:58
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Were the Higher Sun Paladin level 16
4th Haze 122nd year of Ascendancy at 13:29
see stats
The Arena Unlocked Arena mode.
By Were the Higher Sun Paladin level 9
6th Flare 122nd year of Ascendancy at 17:59
see stats
The secret city Discovered the truth about mages.
By Were the Higher Sun Paladin level 12
20th Dusk 122nd year of Ascendancy at 11:53
see stats

Log

Were has escaped the crushing hold.
The dark tendrils lash at Were.

Were is pinned to the ground.

Boiling horror hits Were for 31 fire damage.
Entrenched horror hits Were for 22 physical damage.
Were shrugs off the effect 'Abyssal Shroud'!
Ravenous horror shrugs off the effect 'Abyssal Shroud'!
Abyssal horror hits Were for 18 darkness damage.
Abyssal horror hits entrenched horror for 12 darkness damage.
Abyssal horror hits ravenous horror for 18 darkness damage.
Abyssal horror hits boiling horror for 20 darkness damage.
Boiling horror hits Were for 19 fire damage.
Entrenched horror hits Were for 34 physical damage.
Entrenched horror hits entrenched horror for 29 physical damage.
Entrenched horror hits ravenous horror for 36 physical damage.
Entrenched horror hits boiling horror for 36 physical damage.
Entrenched horror casts Pulverizing Auger.

Entrenched horror shrugs off the effect 'Blood Lock'!
Were is blood locked.

Boiling horror is blood locked.

Ravenous horror is blood locked.

Abyssal horror shrugs off the effect 'Blood Lock'!
Abyssal horror uses Dark Torrent.

Were shrugs off the effect 'Blinded'!
Entrenched horror hits Were for 151 physical damage.
Abyssal horror hits Were for 56 darkness damage.
Boiling horror casts Water Bolt.

Saving done.

Saving done.

Saving game...