DEFENDER the level 21 Higher Archmage by timantome

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassArchmage
Level / Exp21 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity14 (base 10)
Constitution23 (base 10)
Magic61 (base 50)
Willpower53 (base 44)
Cunning13 (base 11)

Resources

Life331/331
Mana246/275
Healing Factor1.3099022211821
Regeneration6.876986661206

Speed

Mental0%
Attack0%
Movement+35.140895148435%
Spell0%
Global+100%

Vision

Sight12
Lite2
Infravision3
See Invisible7

Offense: Mainhand

Damage33
Accuracy18
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower59
Crit Chance16%
Speed1

Offense: Mind

Mindpower31
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+14%
Blight+26%
Arcane+32%
Cold+29%
All+8%
Darkness+23%
Light+12%
Temporal+11%
Physical+20%
Lightning+14%
Fire+14%
Nature+16%

Offense: Damage Penetration

Arcane+10%

Defense: Base

Armour (hardiness)22 (30%)
Defense20
Ranged Defense31
Fatigue0
Physical Save28
Spell Save32
Mental Save25

Defense: Resistances

Blight+ 21%( 70%)
Arcane+ 18%( 70%)
Cold+ 42%( 70%)
All+ 9%( 70%)
Lightning+ 19%( 70%)
Temporal+ 14%( 70%)
Mind+ 14%( 70%)
Darkness+ 24%( 70%)
Nature+ 30%( 70%)

Defense: Immunities

Stun Resistance71%
Confusion Resistance20%
Pinning Resistance100%
Instadeath Resistance100%
Blind Resistance14%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.50
5/5
5/5
5/5
5/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
4/5
1/5
2/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
5/5
5/5
3/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
detrimental effect
beneficial effect

Quests

done
done
done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Exploration mode) Killed a Bringer of Doom.
By DEFENDER the Higher Archmage level 16
41st Dusk 122nd year of Ascendancy at 23:43
see stats
Exterminator (Exploration mode) Killed 1000 creatures.
By DEFENDER the Higher Archmage level 19
6th Haze 122nd year of Ascendancy at 20:05
see stats
Eye of the storm (Exploration mode) Freed Derth from the onslaught of the mad Tempest, Urkis.
By DEFENDER the Higher Archmage level 18
68th Dusk 122nd year of Ascendancy at 17:32
see stats
Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By DEFENDER the Higher Archmage level 17
44th Dusk 122nd year of Ascendancy at 05:24
see stats
Level 10 (Exploration mode) Got a character to level 10.
By DEFENDER the Higher Archmage level 10
29th Dusk 122nd year of Ascendancy at 09:25
see stats
Level 20 (Exploration mode) Got a character to level 20.
By DEFENDER the Higher Archmage level 20
33rd Haze 122nd year of Ascendancy at 12:19
see stats
Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By DEFENDER the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:22
see stats
That was close (Exploration mode) Killed your target while having only 1 life left.
By DEFENDER the Higher Archmage level 14
39th Dusk 122nd year of Ascendancy at 06:59
see stats
The sky is falling! (Exploration mode) Saw a huge meteor falling from the sky.
By DEFENDER the Higher Archmage level 15
41st Dusk 122nd year of Ascendancy at 02:38
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By DEFENDER the Higher Archmage level 15
40th Dusk 122nd year of Ascendancy at 02:27
see stats

Log

Talent Infusion: Regeneration is ready to use.
Talent Lightning is ready to use.
DEFENDER uses
Infusion: Wild.
DEFENDER lessens the pain.

DEFENDER uses
Infusion: Regeneration.
DEFENDER starts regenerating health quickly.

You pickup 0.80 gold pieces.

You pickup 0.50 gold pieces.

DEFENDER feels pain again.

DEFENDER stops regenerating health quickly.

DEFENDER stops surging mana.

You pickup 0.55 gold pieces.

Ran for 9 turns (stop reason: hostile spotted to the north (cold drake hatchling)).


DEFENDER casts
Lightning.
DEFENDER is no longer surging arcane power.

DEFENDER hits Cold drake hatchling for 236 lightning damage.
Thunderstorm hits Cold drake hatchling for
31 lightning damage.

DEFENDER casts
Chain Lightning.
DEFENDER's spell attains critical power!
DEFENDER is surging arcane power.

DEFENDER's spell attains critical power!
DEFENDER hits Cold drake hatchling for 323 lightning damage.
DEFENDER hits Something for 341 lightning damage.
DEFENDER hits Something for 341 lightning damage.
DEFENDER hits Something for 341 lightning damage.
DEFENDER killed Cold drake hatchling!

The furious lightning storm around DEFENDER calms down and disappears.