Eric the level 7 Cornac Archer by ericstephenshea

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity34 (base 30)
Constitution16 (base 16)
Magic10 (base 10)
Willpower12 (base 10)
Cunning12 (base 12)

Resources

Life-5/227
Stamina95/103
Healing Factor1.1
Regeneration0.275

Speed

Mental-7.5471698113208%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage41
Accuracy40
Crit Chance25%
APR23
Speed0.87

Offense: Spell

Spellpower3.3333333333333
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense18
Ranged Defense20
Fatigue4
Physical Save24
Spell Save14
Mental Save15

Defense: Immunities

Pinning Resistance24%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance20%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery - bows1.30
3/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
failed
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Around waist

Inventory

Achievements

Log

Eric picks up (g.): Crystal Shard (16-19.2 power, 4 apr, physical element).
Lore found:
Crystal Shard
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: dialog is displayed).


Resting starts...

The shield around Eric crumbles.

Talent Rune: Reflection Shield is ready to use.
Rested for 63 turns (stop reason: all resources and life at maximum).


Eric picks up (h.):
pair of iron boots of uncanny dodging (3 def, 3 armour).

Eric picks up (g.):
rough leather sling of lightning.

Eric uses Steady Shot.

Eric's Steady Shot performs a ranged critical strike against Skeleton archer!
Eric's Steady Shot hits Skeleton archer for
200 physical, 6 nature (206 total damage).
Skeleton archer shoots!

Skeleton archer's Shoot hits
Eric for 63 physical, 6 lightning (68 total damage).

Eric shoots!

Skeleton archer shoots!

Eric's Shoot hits Skeleton archer for
60 physical, 6 nature (66 total damage).
Skeleton archer's Shoot hits
Eric for 65 physical, 6 lightning (71 total damage).

Eric shoots!

Skeleton archer shoots!

Eric's Shoot hits Skeleton archer for
58 physical, 6 nature (64 total damage).
Skeleton archer's Shoot performs a ranged critical strike against Eric!
Saving game...