Alice the level 10 Higher Necromancer by Delwex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp10 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic52 (base 34)
Willpower18 (base 13)
Cunning26 (base 22)

Resources

Life80/80
Mana203/203
Soul10/11
Healing Factor1.2191526171258
Regeneration1.4020255096946

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision1

Offense: Mainhand

Damage18
Accuracy5
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance7%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+16%
Light+10%
Blight+6%
Mind+10%
Nature+14%

Offense: Damage Penetration

Blight+15%
Mind+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save22
Mental Save15

Defense: Resistances

Lightning+ 13%( 70%)
Light+ 43%( 70%)
Temporal+ 13%( 70%)
Nature+ 19%( 70%)
Mind+ 16%( 70%)
Fire+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance0%
Poison Resistance30%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
4/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done
active
done

Equipment

On hands
Around waist
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Alice the Higher Necromancer level 10
2nd Mirth 122nd year of Ascendancy at 05:00
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Alice the Higher Necromancer level 2
75th Pyre 122nd year of Ascendancy at 05:26
see stats

Log


Alice wears (replacing
stabilizing copper amulet): copper amulet 'Umbrastoker'.

Alice wears (replacing
brass lantern): Summertide Phial.

You gain 5.80 gold from the transmogrification of
Betenne the pouch of iron shots (17/17, 16-19 power, 1 apr).
You gain 7.50 gold from the transmogrification of
Daimerab (dig speed 29 turns).
You gain 2.20 gold from the transmogrification of
high-capacity quiver of elm arrows of accuracy (42/42, 14-20 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 19.5 block).
You gain 0.43 gold from the transmogrification of
stabilizing rough leather cap (0 def, 1 armour).
You gain 1.55 gold from the transmogrification of
stabilizing linen wizard hat of nature (+16%) (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 6.97 gold from the transmogrification of
Urthirain (0 def, 1 armour).
You gain 7.50 gold from the transmogrification of
Silomira the iron helm (0 def, 3 armour).
You gain 5.98 gold from the transmogrification of
Oledralatharin (0 def, 3 armour).
You gain 7.75 gold from the transmogrification of
Charjam the rough leather cap (0 def, 1 armour).
You gain 4.35 gold from the transmogrification of
Baleruirek (0 def, 1 armour).
You gain 5.40 gold from the transmogrification of
Anyrak the Gleambreak (0 def, 1 armour).
You gain 8.59 gold from the transmogrification of
pair of iron boots 'Cutheleg' (0 def, 3 armour).
You gain 7.01 gold from the transmogrification of
Weepsweep the rough leather belt.
You gain 1.49 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, lightning element).
You gain 1.35 gold from the transmogrification of
gifted mossy mindstar of life (2-3 power, 12 apr, mind damage).
You gain 3.13 gold from the transmogrification of
balanced iron greatmaul (20-29 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 7.19 gold from the transmogrification of
Korogas (12-17 power, 1 apr).
You gain 0.51 gold from the transmogrification of
copper amulet of mastery (0.12 Spell / Necrosis).
You gain 4.65 gold from the transmogrification of
copper amulet of healing.
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 600% over 10 turns; mana 30; cd 18).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.