Dredil the level 14 Orc Gunslinger by Draperion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeEasy Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp14 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 10)
Dexterity40 (base 39)
Constitution12 (base 11)
Magic9 (base 10)
Willpower16 (base 10)
Cunning32 (base 28)

Resources

Life314/314
Steam100/100
Healing Factor1.3191526171258
Regeneration5.6063986227844

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage39
Accuracy51
Crit Chance12%
APR3
Speed1.00

Offense: Offhand

Damage39
Accuracy51
Crit Chance12%
APR3
Speed1.00

Offense: Spell

Spellpower3
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+10%
All0%
Physical+8%
Cold+11%
Nature+8%

Defense: Base

Armour (hardiness)10 (63.914983985962%)
Defense46
Ranged Defense46
Fatigue0
Physical Save28
Spell Save8
Mental Save16

Defense: Resistances

Light+ 30%( 70%)
Blight+ 24%( 70%)
Nature+ 30%( 70%)
Cold+ 32%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance23%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
2/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
4/5
4/5
2/5
2/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
4/5
4/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
1/5
0/5

Effects

talent

Quests

active
active
done
active
done
active
active
done

Equipment

Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 41 turns (stop reason: dialog is displayed).

You gain 10.25 gold from the melting of
piercing steel torque of gale force [power 160] (15 cooldown).
You collect a new ingredient:
lump of steel (1).
You gain 1.17 gold from the melting of
slimey pouch of steel shots (17/17, 125% power, 2 apr).
You gain 1.68 gold from the melting of
prismatic cured leather armour of acid resistance (6 def, 4 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel waraxe (109% power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.30 gold from the melting of
reinforced steel steamsaw of massacre (65% power, 0 apr).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 1.04 gold from the melting of
vined mindstar of balance (85% power, 18 apr, nature damage).
You collect a new ingredient:
lump of steel (1).
You gain 1.56 gold from the melting of
steel battleaxe of erosion (127% power, 2 apr).
You gain 1.15 gold from the melting of
warrior's steel ring.
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.71 gold from the melting of
healing infusion (heal 71; cd 10).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 84%).
There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...


Saving done.


Today is the 24th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.


There is a Way into old ruins in the Erúan desert here (press '' or right click to use).