Hex the level 10 Cornac Archmage by H3xenmeist3r

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp10 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution11 (base 11)
Magic34 (base 34)
Willpower26 (base 23)
Cunning11 (base 11)

Resources

Life-10/232
Mana84/123
Healing Factor1.0097162075846
Regeneration20.446753203589

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy10
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower38
Crit Chance8%
Speed1
Cooldown Reduction6.6666666666667

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+17%
Acid+6%
Arcane+21%
Cold+6%
Fire+17%

Defense: Base

Armour (hardiness)10.013098464714 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save7
Spell Save20
Mental Save18

Defense: Resistances

Arcane+ 21%( 70%)
Lightning+ 27%( 70%)
Fire+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
2/5
2/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
2/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
1/5
0/5
0/5
Spell / Meta1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.41
5/5
1/5
2/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
active
done
active
done

Equipment

Around waist
On fingers
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Hex the Cornac Archmage level 10
9th Mirth 122nd year of Ascendancy at 05:23
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Hex the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:46
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Hex the Cornac Archmage level 9
7th Mirth 122nd year of Ascendancy at 14:43
see stats

Log


Hex picks up (n.):
pouch of iron shots (17/17, 12-15 power, 1 apr).
Ran for 6 turns (stop reason: hostile spotted to the southwest (bandit)).


Hex is poisoned!

Hex is disarmed!

Something hits
Hex for 21 physical, 9 physical, 7 mind, 5 temporal (41 total damage).

Deadly Poison from Thief hits
Hex for 12 nature damage.
Hex casts
Arcane Vortex.
Hex's spell attains critical power!
Thief is focused by an arcane vortex!

Thief hits Hex for 23 physical, 12 physical, 7 mind, 5 temporal (46 total damage).
Arcane Vortex from Hex hits Thief for
35 arcane damage.

Deadly Poison from Thief hits
Hex for 22 nature damage.
Hex uses
Infusion: Regeneration.
Hex starts regenerating health quickly.

Thief hits Hex for 26 physical, 9 physical, 3 mind, 5 temporal (43 total damage).
Arcane Vortex from Hex hits Thief for
42 arcane damage.
Arcane Vortex from Hex hits Rogue for
42 arcane damage.
Rogue uses
Infusion: Healing.
Rogue receives
66 healing from Infusion: Healing.

Deadly Poison from Thief hits
Hex for 22 nature damage.
Hex casts
Aether Beam.
Thief hits Hex for 20 physical, 12 physical, 3 mind, 5 temporal (40 total damage).
Arcane Vortex from Hex hits Thief for
42 arcane damage.
Hex's aether beam hits Thief for
5 arcane damage.
Hex's aether beam hits Thief for
5 arcane damage.