Hex the level 7 Cornac Archmage by H3xenmeist3r

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp7 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 10)
Constitution12 (base 10)
Magic29 (base 29)
Willpower20 (base 20)
Cunning11 (base 11)

Resources

Life-24/142
Mana22/167
Healing Factor1.0191526171258
Regeneration20.637840496796

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+76.335877862595%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy20
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance10%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+9%
Acid+16%
Arcane+19%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)9 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save27
Mental Save10

Defense: Resistances

Acid+ 23%( 70%)
Physical+ 14%( 70%)
Temporal+ 14%( 70%)
Lightning+ 19%( 70%)
Arcane+ 24%( 70%)
Cold+ 20%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
4/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.40
5/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect

Quests

active
active
active
done

Equipment

On feet
Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Hex the Cornac Archmage level 1
74th Pyre 122nd year of Ascendancy at 14:34
see stats

Log

Hex is confused and fails to use Flame.
Poison from Giant venus flytrap hits
Hex for 32 nature damage.

Hex is confused and fails to use Infusion: Regeneration.

Hex stops being poisoned.

Talent Command Staff is ready to use.
Xymira the giant eel uses
Stunning Blow.
Hex slows down.

Hex is stunned!


Xymira the giant eel hits Hex for 16 physical, 13 physical (29 total damage).
Hex uses
Infusion: Regeneration.
Hex starts regenerating health quickly.

Giant venus flytrap uses
Spit Poison.
Hex is poisoned!

Giant venus flytrap hits Hex for 16 nature damage.
Xymira the giant eel hits Hex for 22 physical damage.

Talent Command Staff is ready to use.
Talent Manathrust is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Phase Door is ready to use.
Talent Dig is ready to use.
Talent Pulverizing Auger is ready to use.
Talent Flame is ready to use.
Poison from Giant venus flytrap hits
Hex for 16 nature damage.
Xymira the giant eel hits Hex for 21 physical damage.
Hex seems more focused.

Poison from Giant venus flytrap hits
Hex for 16 nature damage.
Giant venus flytrap uses
Spit Poison.