Hex the level 9 Cornac Archmage by H3xenmeist3r

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic43 (base 33)
Willpower27 (base 22)
Cunning12 (base 11)

Resources

Life-5/179
Mana112/201
Healing Factor1
Regeneration20.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage19
Accuracy6
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower35
Crit Chance15%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Cold+6%
Darkness+10%
Blight+25%
Arcane+6%
Fire+16%
Acid+16%

Offense: Damage Penetration

Blight+5%
Temporal+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save12
Spell Save22
Mental Save21

Defense: Resistances

All+ 21%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
3/5
1/5
0/5

Effects

talent
beneficial effect
beneficial effect
detrimental effect

Quests

active
done
done
done
active
done
active
done

Equipment

Tool
On fingers
On fingers
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Hex the Cornac Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:10
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Hex the Cornac Archmage level 5
76th Pyre 122nd year of Ascendancy at 20:06
see stats

Log

Talent Pulverizing Auger is ready to use.

Resting starts...

Talent Flame is ready to use.
Talent Manathrust is ready to use.
Rested for 13 turns (stop reason: taken damage).

Something hits
Hex for 26 physical, 12 physical, 6 blight, 5 fire (48 total damage).

Hex casts
Arcane Reconstruction.
Hex receives 184 healing.
Rogue hits Hex for 27 physical, 13 physical, 6 blight, 5 fire (51 total damage).

Hex casts
Flame.
Rogue is on fire!

Burning from Hex hits Rogue for
31 fire damage.
Hex hits Rogue for 93 fire damage.
Rogue hits Hex for 31 physical, 13 physical, 6 blight, 5 fire (53 total damage).

Hex casts
Manathrust.
Hex hits Something for 142 arcane damage.
Hex hits Rogue for 142 arcane damage.
Hex killed Rogue!
Something hits
Hex for 23 physical, 7 nature, 12 physical (41 total damage).

Hex uses
Infusion: Wild.
Hex lessens the pain.

Hex uses
Infusion: Regeneration.
Hex starts regenerating health quickly.

Thief uses
Disarm.
Thief performs a melee critical strike against Hex!