Hex the level 9 Cornac Archmage by H3xenmeist3r

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity20 (base 10)
Constitution10 (base 10)
Magic33 (base 33)
Willpower27 (base 22)
Cunning13 (base 11)

Resources

Life-38/149
Mana169/216
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage16
Accuracy19
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower41
Crit Chance15%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Cold+6%
Darkness+10%
Blight+10%
Arcane+6%
Fire+21%
Acid+16%

Defense: Base

Armour (hardiness)2 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save7
Spell Save20
Mental Save14

Defense: Resistances

Arcane+ 25%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
failed
done
done
done
active
done
active
done

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Hex the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:25
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Hex the Cornac Archmage level 9
3rd Mirth 122nd year of Ascendancy at 17:15
see stats

Log

Talent Manathrust is ready to use.

Hex casts
Flame.
Hex's spell attains critical power!
Hex's Flame hits Degenerated skeleton warrior for
123 fire damage.
Hex's Flame killed Degenerated skeleton warrior!

You pickup 0.65 gold pieces.


Hex picks up (f.):
arcing iron dagger (10-14 power, 5 apr).
Talent Flame is ready to use.

Hex picks up (g.):
iron greatsword of erosion (16-26 power, 1 apr).

Hex picks up (g.):
hateful iron greatmaul of erosion (16-25 power, 1 apr).

Ran for 3 turns (stop reason: interesting terrain).


Hex casts
Manathrust.
Hex hits Skeleton warrior for 170 arcane damage.

Hex casts
Flame.
Skeleton warrior is on fire!

Hex's Flame hits Skeleton warrior for
69 fire damage.

Burning from Hex hits Skeleton warrior for
23 fire damage.
Skeleton warrior hits Hex for 100 physical, 9 light, 7 darkness (116 total damage).
Hex casts
Pulverizing Auger.
Hex hits Skeleton warrior for 105 physical damage.
Talent Manathrust is ready to use.