Hex the level 5 Cornac Archmage by H3xenmeist3r

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp5 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic25 (base 25)
Willpower18 (base 18)
Cunning11 (base 11)

Resources

Life0/118
Mana121/168
Healing Factor1
Regeneration20.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Temporal+10%
Acid+6%
Arcane+6%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save15
Mental Save10

Defense: Resistances

All+ 21%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
3/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active
active
done
active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Hex the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:42
see stats

Log

Saving done.
Hex hits Halfling slinger for 82 fire damage.
Halfling slinger activates
Rapid Shot.

Burning from Hex hits Halfling slinger for
27 fire damage.
Hex casts
Manathrust.
Hex's spell attains critical power!
Hex hits Halfling slinger for 140 arcane damage.
Hex killed Halfling slinger!

Hex casts
Pulverizing Auger.
Hex hits Gladiator for 82 physical damage.
Talent Flame is ready to use.

Hex casts
Flame.
Gladiator is on fire!

Hex hits Gladiator for 82 fire damage.
Gladiator rushes out!
Hex is dazed!

Gladiator hits Hex for 25 physical, 6 fire (30 total damage).
Burning from Hex hits Gladiator for
27 fire damage.
Talent Manathrust is ready to use.

Hex uses
Infusion: Wild.
Hex is not dazed anymore.

Hex is cured!

Hex lessens the pain.

Hex uses
Infusion: Regeneration.
Hex starts regenerating health quickly.

Gladiator uses
Shield Pummel.