ok the level 9 Kruk Yeti Archmage by Saljahs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceKruk Yeti
ClassArchmage
Level / Exp9 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity7 (base 10)
Constitution14 (base 10)
Magic31 (base 29)
Willpower21 (base 20)
Cunning16 (base 17)

Resources

Life-7/195
Mana172/201
Steam100/100
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage13
Accuracy1
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance9%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+10%
Lightning+10%
Arcane+3%
Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense11
Fatigue0
Physical Save10
Spell Save28
Mental Save12

Defense: Resistances

Blight+ 18%( 70%)
Nature+ 18%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Pinning Resistance19%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
3/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
active

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Chain Lightning is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ok picks up (k.):
acidic dwarven-steel steamsaw of lightning resistance (+17%) (21.5-32.25 power, 14 apr).
Ran for 2 turns (stop reason: at door).


Ok picks up (k.):
steel steamgun.

Ok picks up (j.):
blooming vined mindstar (6-6.6 power, 18 apr, nature damage).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the north (anorithil)).

Ok casts
Chain Lightning.
Anorithil casts
Twilight Surge.
ok hits Anorithil for 160 lightning damage.
Anorithil hits ok for 23 light, 17 darkness (39 total damage).

Ok casts
Lightning.
Anorithil casts
Moonlight Ray.
ok hits Anorithil for 117 lightning damage.
Anorithil hits ok for 82 darkness damage.
Anorithil casts
Searing Light.
Saving game...