konundrum the level 4 Skeleton Archer by midknight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceSkeleton
ClassArcher
Level / Exp4 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 12)
Dexterity37 (base 19)
Constitution18 (base 18)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life224/224
Stamina109/109
Healing Factor1.0711363549268
Regeneration0.26778408873169

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage58
Accuracy34
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (38.594633868923%)
Defense36
Ranged Defense36
Fatigue0
Physical Save20
Spell Save7
Mental Save7

Defense: Resistances

Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
4/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 59 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 13 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


You gain 2.72 gold from the transmogrification of
brass lantern of clarity.
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 17 block).
You gain 1.12 gold from the transmogrification of
stabilizing iron helm of strength (+3) (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.47 gold from the transmogrification of
grounding linen wizard hat (1 def, 0 armour).
You gain 1.55 gold from the transmogrification of
resilient linen cloak of Iron Throne (1 def, 0 armour).
You gain 4.06 gold from the transmogrification of
cruel elm starstaff of illumination (10-12 power, 2 apr, temporal element).
You gain 2.55 gold from the transmogrification of
balanced iron longsword of massacre (18-24 power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron longsword of massacre (16-22 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron greatsword (16-25 power, 1 apr).
You gain 0.95 gold from the transmogrification of
flaming iron dagger (10-14 power, 5 apr).
You gain 2.30 gold from the transmogrification of
balanced iron dagger (10-12 power, 5 apr).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 13).
You feel very confident walking into this place.