Minimum Safe Distance the level 24 Cornac Archer by midknight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp24 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 14)
Dexterity67 (base 54)
Constitution65 (base 45)
Magic14 (base 10)
Willpower22 (base 10)
Cunning29 (base 12)

Resources

Life657/657
Stamina199/199
Healing Factor1.5741355335886
Regeneration30.788626004297

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth26.003878189685
See Invisible26.003878189685

Offense: Mainhand

Damage76
Accuracy71
Crit Chance35%
APR13
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance8%
Speed1

Offense: Mind

Mindpower26
Crit Chance9%
Speed1

Offense: Damage Bonus

Blight+3%
Light+32%
All0%

Offense: Damage Penetration

Cold+26%
All+11%

Defense: Base

Armour (hardiness)23 (69.687909656376%)
Defense52
Ranged Defense52
Fatigue0
Physical Save27
Spell Save29
Mental Save26

Defense: Resistances

Arcane+ 19%( 70%)
Cold+ 23%( 70%)
All+ 15%( 70%)
Lightning+ 17%( 70%)
Light+ 54%( 70%)
Temporal+ 30%( 70%)
Physical+ 17%( 70%)
Mind+ 17%( 70%)
Darkness+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Technique / Archery prowess1.30
5/5
5/5
1/5
2/5
Technique / Agility1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
2/5
1/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
3/5
2/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
5/5
1/5
5/5
5/5
0/5
0/5
Technique / Conditioning1.00
3/5
3/5
2/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
failed
done
done
done
failed
done
done
failed
done
active
done
done
active
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Ay ay captain! Turn into a pirate!
By Minimum Safe Distance the Cornac Archer level 20
56th Dusk 122nd year of Ascendancy at 15:02
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Minimum Safe Distance the Cornac Archer level 17
45th Dusk 122nd year of Ascendancy at 07:09
see stats
Earth Master Killed Harkor'Zun.
By Minimum Safe Distance the Cornac Archer level 20
54th Dusk 122nd year of Ascendancy at 09:50
see stats
Exterminator Killed 1000 creatures.
By Minimum Safe Distance the Cornac Archer level 19
53rd Dusk 122nd year of Ascendancy at 03:26
see stats
Level 10 Got a character to level 10.
By Minimum Safe Distance the Cornac Archer level 10
2nd Summertide 122nd year of Ascendancy at 11:58
see stats
Level 20 Got a character to level 20.
By Minimum Safe Distance the Cornac Archer level 20
53rd Dusk 122nd year of Ascendancy at 15:48
see stats
The Arena Unlocked Arena mode.
By Minimum Safe Distance the Cornac Archer level 11
6th Flare 122nd year of Ascendancy at 09:15
see stats
The secret city Discovered the truth about mages.
By Minimum Safe Distance the Cornac Archer level 13
4th Dusk 122nd year of Ascendancy at 03:54
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Minimum Safe Distance the Cornac Archer level 15
18th Dusk 122nd year of Ascendancy at 18:20
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Minimum Safe Distance the Cornac Archer level 22
16th Haze 122nd year of Ascendancy at 20:22
see stats

Log

Minimum Safe Distance uses Headshot.
Minimum Safe Distance's Headshot performs a ranged critical strike against Bloated horror!
You collect a new ingredient:
bloated horror heart (1).
Minimum Safe Distance's Headshot hits Bloated horror for
253 physical damage.
Minimum Safe Distance's Headshot killed Bloated horror!

Minimum Safe Distance picks up (s.):
emerald.

You gain 1.00 gold from the transmogrification of
deadly quiver of yew arrows of accuracy (17/17, 44-61 power, 10 apr).
Minimum Safe Distance wears (replacing
Prox's Lucky Halfling Foot): focusing ash totem of healing [power 170] (15 cooldown).

You gain 0.50 gold from the transmogrification of
Prox's Lucky Halfling Foot.
You gain 16.00 gold from the transmogrification of
Eye of the Dreaming One.
You gain 2.50 gold from the transmogrification of
Wintertide Phial.
You gain 15.00 gold from the transmogrification of
Bloodcaller.
Minimum Safe Distance wears (replacing
wanderer's gold amulet of constitution (+5)): clarifying steel amulet of dexterity (+2).

Minimum Safe Distance wears (replacing
clarifying steel amulet of dexterity (+2)): wanderer's gold amulet of constitution (+5).

You gain 1.82 gold from the transmogrification of
clarifying steel amulet of dexterity (+2).
You gain 7.50 gold from the transmogrification of
Mighty Girdle.
Minimum Safe Distance wears (replacing
Destala's Scales (10 def, 0 armour)): Layoda (1 def, 6 armour).

You gain 10.00 gold from the transmogrification of
Destala's Scales (10 def, 0 armour).
You gain 20.00 gold from the transmogrification of
Shantiz the Stormblade (15-19 power, 20 apr).
You gain 6.62 gold from the transmogrification of
elemental stralite dagger of crippling (31-40 power, 9 apr).
You gain 25.00 gold from the transmogrification of
Tirakai's Maul (44-57 power, 9 apr).
You gain 8.47 gold from the transmogrification of
Cyrynn the cured leather sling.
You gain 2.50 gold from the transmogrification of
Hare-Skin Sling.
You gain 10.00 gold from the transmogrification of
Penitence (15-18 power, 4 apr, lightning element).