Dekar the level 4 Orc Marauder by Dekar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassMarauder
Level / Exp4 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity19 (base 18)
Constitution11 (base 10)
Magic9 (base 10)
Willpower14 (base 10)
Cunning17 (base 11)

Resources

Life146/146
Stamina119/119
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy23
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance3%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense4.15
Ranged Defense4.15
Fatigue7
Physical Save10.85
Spell Save8.05
Mental Save10.85

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Orc1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

Quests

active
done
active

Equipment

Tool
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Dekar switches his weapons to:
iron greatsword of erosion.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


Quest 'Homeland' is done! (Press 'j' to see the quest log)
Accepted quest 'Of Steamwork and Pain'! (Press 'j' to see the quest log)
Quest 'Homeland' completed! (Press 'j' to see the quest log)
Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You collect a new ingredient:
lump of iron (1).
You gain 2.18 gold from the melting of
deadly pouch of iron shots of vileness (15/15, 122% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 20.00 gold from the melting of
Flashpoint.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.42 gold from the melting of
horrifying mossy mindstar of clarity (77% power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 2.92 gold from the melting of
balanced iron battleaxe (107% power, 1 apr).
There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.