Dekar the level 11 Orc Marauder by Dekar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassMarauder
Level / Exp11 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 25)
Dexterity36 (base 33)
Constitution11 (base 10)
Magic9 (base 10)
Willpower14 (base 10)
Cunning22 (base 14)

Resources

Life-13/256
Stamina140/140
Healing Factor1
Regeneration44.93

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage36
Accuracy45
Crit Chance6%
APR3
Speed1.00

Offense: Offhand

Damage13
Accuracy45
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower9
Crit Chance5%
Speed1

Offense: Mind

Mindpower18.6
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)8 (58.356545961003%)
Defense40.179724794577
Ranged Defense41.179724794577
Fatigue9
Physical Save25
Spell Save8.05
Mental Save12.6

Defense: Immunities

Stun Resistance44%
Confusion Resistance44%
Disarm Resistance21%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
5/5
2/5
1/5
0/5
Technique / Dual weapons1.20
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
3/5
2/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Thuggery1.30
1/5
3/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
2/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active
done
active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Ay ay captain! (Roguelike) Turn into a pirate!
By Dekar the Orc Marauder level 11
22nd Retaking 124th year of Ascendancy at 03:29
see stats
Level 10 (Roguelike) Got a character to level 10.
By Dekar the Orc Marauder level 10
21st Retaking 124th year of Ascendancy at 05:38
see stats

Log


Bleeding from Orc gunslinger hits Sunwall archer for
3 physical damage.
Orc gunslinger shoots!

Sunwall archer is on fire!

Orc gunslinger's Shoot hits Sunwall archer for
36 physical, 6 lightning, 1 physical (42 total damage).
Orc gunslinger's Shoot hits Sunwall archer for
38 physical, 1 physical, 8 fire (46 total damage).
Sunwall archer shoots!

Sunwall archer's Shoot hits Orc gunslinger for
37 lightning damage.
Sunwall archer's Shoot hits
Dekar for 44 physical, 7 lightning (51 total damage).

Burning from Orc gunslinger hits Sunwall archer for
18 fire damage.
Bleeding from Orc gunslinger hits Sunwall archer for
4 physical damage.
Orc gunslinger shoots!

Orc gunslinger's Shoot hits Sunwall archer for
37 physical damage.
Sunwall archer hits Dekar for 10 physical damage.
Dekar hits Sunwall archer for 5 temporal, 6 physical (11 total damage).
Dekar killed Sunwall archer!

Resting starts...

Rested for 1 turns (stop reason: hostile spotted to the northeast (sun-mage recruit)).


Sun-mage recruit casts Searing Light.

Sun-mage recruit hits Dekar for 52 light damage.
Sun-mage recruit's light area effect hits
Dekar for 26 light damage.

Dekar uses Infusion: Regeneration.

Dekar starts regenerating health quickly.

Sun-mage recruit casts Firebeam.

Sun-mage recruit's spell attains critical power!
Saving game...