Nden the level 8 Ogre Necromancer by dkm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassNecromancer
Level / Exp8 / 20%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity12 (base 10)
Constitution11 (base 10)
Magic17 (base 15)
Willpower16 (base 13)
Cunning13 (base 11)

Resources

Life179/179
Mana179/179
Soul12/12
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental+15%
Attack+15%
Movement+20%
Spell+15%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Stealth15.439937427605
See Invisible15.439937427605

Offense: Mainhand

Damage10
Accuracy6
Crit Chance3%
APR2
Speed0.87

Offense: Spell

Spellpower21
Crit Chance2%
Speed0.8695652173913

Offense: Mind

Mindpower20
Crit Chance1%
Speed0.8695652173913

Offense: Damage Bonus

Lightning+3%
Darkness+24%
All0%

Defense: Base

Armour (hardiness)10 (30%)
Defense9
Ranged Defense11
Fatigue4
Physical Save9
Spell Save11
Mental Save20

Defense: Resistances

Lightning+ 14%( 70%)
Darkness+ 25%( 70%)
Fire+ 6%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
2/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
1/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
active
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Talent Ogric Wrath is ready to use.
Talent Command Staff is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Ward is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.60 gold from the transmogrification of
deadly quiver of elm arrows of accuracy (17/17, 22-30.8 power, 5 apr).
You gain 1.72 gold from the transmogrification of
thought-forged iron dagger (10-13 power, 5 apr).
You gain 2.98 gold from the transmogrification of
thought-forged iron waraxe of dampening (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (15-24 power, 1 apr).
You gain 6.55 gold from the transmogrification of
Poluna (14.5-23.2 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (11.5-17.25 power, 1 apr).
You gain 4.62 gold from the transmogrification of
balanced iron battleaxe of daylight (13-19.5 power, 1 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.