Cocaine Magic the level 50 Drem Arcane Blade by deathmatchCSGO

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassArcane Blade
Level / Exp50 / 705%
Sizemedium
Lifes / Deaths

Primary Stats

Strength60 (base 18)
Dexterity69 (base 33)
Constitution63 (base 51)
Magic160 (base 60)
Willpower36 (base 10)
Cunning135 (base 60)

Resources

Life1462/1462
Mana444/444
Stamina282/282
Healing Factor1.494619213451
Regeneration0.37365480336275

Speed

Mental-10%
Attack0%
Movement+41.20512205326%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision6
See Stealth85.401056917127
See Invisible85.401056917127

Offense: Mainhand

Damage193
Accuracy69
Crit Chance79%
APR12
Speed1.11

Offense: Offhand

Damage76
Accuracy69
Crit Chance90%
APR11
Speed1.11

Offense: Spell

Spellpower113
Crit Chance87%
Speed1

Offense: Mind

Mindpower56
Crit Chance42%
Speed1

Offense: Damage Bonus

Acid+61%
Blight+41%
Physical+35%
Cold+57%
All+15%
Darkness+30%
Mind+27%
Fire+60%
Lightning+127%

Offense: Damage Penetration

Acid+40%
Light+35%
Lightning+105%
Mind+45%
All+25%

Defense: Base

Armour (hardiness)20 (62.946778433524%)
Defense92
Ranged Defense100
Fatigue0
Physical Save39
Spell Save53
Mental Save55

Defense: Resistances

Acid+ 49%( 70%)
Blight+ 41%( 70%)
Physical+ 41%( 70%)
Cold+ 66%( 70%)
All+ 26%( 70%)
Lightning+ 70%( 70%)
Light+ 30%( 70%)
Mind+ 37%( 70%)
Darkness+ 37%( 70%)
Fire+ 44%( 70%)
Nature+ 45%( 70%)

Defense: Immunities

Stun Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Confusion Resistance70%

Inscriptions (5/5)

Runes
Runes
Infusions
Infusions
Infusions

Class Talents

Spell / Air1.30
5/5
5/5
5/5
5/5
Spell / Enhancement1.30
1/5
1/5
5/5
5/5
Technique / Magical combat1.30
5/5
5/5
5/5
5/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
5/5
0/5
0/5
Technique / Combat techniques1.00
2/5
5/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
5/5
1/5
0/5
Race / Drem1.00
1/5
5/5
5/5
0/5
Technique / Combat training1.00
2/5
3/5
5/5
5/5
5/5
3/5
Spell / Conveyance1.00
1/5
1/5
5/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
active
done
done
done
failed
done
failed
failed
done
failed
done
done
active
active
done
done
active
done
active
done
done
active
done
done
done
done
done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

In a selfless act, High Sun Paladin Aeryn sacrificed herself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.

The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret Found the mysterious staff and told Last Hope about it.
By Cocaine Magic the Drem Arcane Blade level 31
20th Gold 123rd year of Ascendancy at 21:15
see stats
A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By Cocaine Magic the Drem Arcane Blade level 36
16th Stralite 123rd year of Ascendancy at 10:26
see stats
Against all odds Killed Ukruk in the ambush.
By Cocaine Magic the Drem Arcane Blade level 30
27th Iron 123rd year of Ascendancy at 02:22
see stats
Are you out of your mind?! Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Cocaine Magic the Drem Arcane Blade level 50
21st Dearth 123rd year of Ascendancy at 14:51
see stats
Brave new world Went to the Far East and took part in the war.
By Cocaine Magic the Drem Arcane Blade level 34
9th Stralite 123rd year of Ascendancy at 19:20
see stats
Bringer of Doom Killed a Bringer of Doom.
By Cocaine Magic the Drem Arcane Blade level 45
22nd Profit 123rd year of Ascendancy at 02:36
see stats
Clone War Destroyed your own Shade.
By Cocaine Magic the Drem Arcane Blade level 38
45th Stralite 123rd year of Ascendancy at 20:18
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Cocaine Magic the Drem Arcane Blade level 21
43rd Dearth 122nd year of Ascendancy at 10:01
see stats
Demonic Invasion Stopped a demonic invasion by closing their portal.
By Cocaine Magic the Drem Arcane Blade level 36
35th Stralite 123rd year of Ascendancy at 10:01
see stats
Destroyer's bane Killed Golbug the Destroyer.
By Cocaine Magic the Drem Arcane Blade level 32
26th Gold 123rd year of Ascendancy at 13:18
see stats
Dragon's Greed Amassed 8000 gold pieces.
By Cocaine Magic the Drem Arcane Blade level 38
45th Stralite 123rd year of Ascendancy at 19:50
see stats
Exterminator Killed 1000 creatures.
By Cocaine Magic the Drem Arcane Blade level 18
18th Dearth 122nd year of Ascendancy at 15:07
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Cocaine Magic the Drem Arcane Blade level 31
39th Steel 123rd year of Ascendancy at 04:18
see stats
Fear of Fours Killed all four bosses of the Slime Tunnels.
By Cocaine Magic the Drem Arcane Blade level 43
18th Profit 123rd year of Ascendancy at 04:32
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Cocaine Magic the Drem Arcane Blade level 50
38th Profit 123rd year of Ascendancy at 09:44
see stats
I cleared the room of death and all I got was this lousy achievement! Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Cocaine Magic the Drem Arcane Blade level 50
21st Dearth 123rd year of Ascendancy at 19:42
see stats
Is that how it feels to be an escort quest?! Got saved from death in the Godfeaster by Malyu and managed to escape.
By Cocaine Magic the Drem Arcane Blade level 31
2nd Steel 123rd year of Ascendancy at 01:41
see stats
Level 10 Got a character to level 10.
By Cocaine Magic the Drem Arcane Blade level 10
25th Voratun 122nd year of Ascendancy at 19:35
see stats
Level 20 Got a character to level 20.
By Cocaine Magic the Drem Arcane Blade level 20
27th Dearth 122nd year of Ascendancy at 17:55
see stats
Level 30 Got a character to level 30.
By Cocaine Magic the Drem Arcane Blade level 30
26th Iron 123rd year of Ascendancy at 15:40
see stats
Level 40 Got a character to level 40.
By Cocaine Magic the Drem Arcane Blade level 40
13rd Voratun 123rd year of Ascendancy at 00:32
see stats
Level 50 Got a character to level 50.
By Cocaine Magic the Drem Arcane Blade level 50
25th Profit 123rd year of Ascendancy at 13:36
see stats
Orcrist Killed the leaders of the Orc Pride.
By Cocaine Magic the Drem Arcane Blade level 42
17th Voratun 123rd year of Ascendancy at 23:17
see stats
Savior of the damsels in distress Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Cocaine Magic the Drem Arcane Blade level 27
24th Shortage 122nd year of Ascendancy at 11:08
see stats
Size is everything Did over 1500 damage in one attack.
By Cocaine Magic the Drem Arcane Blade level 29
26th Iron 123rd year of Ascendancy at 02:39
see stats
Size matters Did over 600 damage in one attack.
By Cocaine Magic the Drem Arcane Blade level 24
12nd Shortage 122nd year of Ascendancy at 19:38
see stats
Sliders Activated a portal using the Orb of Many Ways.
By Cocaine Magic the Drem Arcane Blade level 33
26th Gold 123rd year of Ascendancy at 15:39
see stats
Tactical master Fought the two Sorcerers without closing any invocation portals.
By Cocaine Magic the Drem Arcane Blade level 50
25th Profit 123rd year of Ascendancy at 14:07
see stats
The High Lady's destiny Won ToME by closing the Void portal using Aeryn as a sacrifice.
By Cocaine Magic the Drem Arcane Blade level 50
25th Profit 123rd year of Ascendancy at 14:09
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By Cocaine Magic the Drem Arcane Blade level 37
36th Stralite 123rd year of Ascendancy at 10:54
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Cocaine Magic the Drem Arcane Blade level 21
36th Dearth 122nd year of Ascendancy at 00:19
see stats
The secret city Discovered the truth about mages.
By Cocaine Magic the Drem Arcane Blade level 12
4th Profit 122nd year of Ascendancy at 15:52
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Cocaine Magic the Drem Arcane Blade level 26
23rd Shortage 122nd year of Ascendancy at 06:02
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Cocaine Magic the Drem Arcane Blade level 19
20th Dearth 122nd year of Ascendancy at 12:38
see stats
Vampire crusher Destroyed the Master in its lair of the Dreadfell.
By Cocaine Magic the Drem Arcane Blade level 29
26th Iron 123rd year of Ascendancy at 15:40
see stats

Log

You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
Ran for 17 turns (stop reason: interesting terrain).


The furious lightning storm around Cocaine Magic calms down and disappears.