Number 2 the level 24 Higher Archmage by freerobots3

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp24 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity16 (base 12)
Constitution28 (base 27)
Magic77 (base 43)
Willpower45 (base 38)
Cunning18 (base 13)

Resources

Life439/439
Mana165/385
Healing Factor1
Regeneration1.75

Speed

Mental0%
Attack0%
Movement+4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight13
Lite6
Infravision11
See Stealth3.6293501059989
See Invisible14.435264078301

Offense: Mainhand

Damage58
Accuracy21
Crit Chance9%
APR9
Speed1.00

Offense: Spell

Spellpower34.5
Crit Chance27%
Speed1

Offense: Mind

Mindpower29
Crit Chance9%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)10 (30%)
Defense21
Ranged Defense21
Fatigue3
Physical Save24
Spell Save46
Mental Save30

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Stun Resistance23%
Instadeath Resistance100%
Blind Resistance28%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.50
5/5
3/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
4/5
4/5
2/5
2/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
1/5
2/5
0/5
0/5
Spell / Water1.55
1/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
1/5
Spell / Divination1.30
1/5
1/5
2/5
0/5
Race / Higher1.00
1/5
3/5
1/5
0/5
Spell / Conveyance1.30
5/5
3/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
done
failed
done
done
done
done
done
done
active
done
active
done
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Number 2 the Higher Archmage level 20
24th Regrowth 123rd year of Ascendancy at 10:22
see stats
Exterminator Killed 1000 creatures.
By Number 2 the Higher Archmage level 16
32nd Haze 122nd year of Ascendancy at 09:02
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Number 2 the Higher Archmage level 23
34th Pyre 123rd year of Ascendancy at 21:43
see stats
Level 10 Got a character to level 10.
By Number 2 the Higher Archmage level 10
1st Summertide 122nd year of Ascendancy at 01:34
see stats
Level 20 Got a character to level 20.
By Number 2 the Higher Archmage level 20
14th Regrowth 123rd year of Ascendancy at 15:54
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Number 2 the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 13:26
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Number 2 the Higher Archmage level 17
46th Haze 122nd year of Ascendancy at 13:36
see stats
The Arena Unlocked Arena mode.
By Number 2 the Higher Archmage level 9
3rd Mirth 122nd year of Ascendancy at 20:30
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Number 2 the Higher Archmage level 20
26th Regrowth 123rd year of Ascendancy at 10:31
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By Number 2 the Higher Archmage level 20
26th Regrowth 123rd year of Ascendancy at 00:04
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Number 2 the Higher Archmage level 21
24th Pyre 123rd year of Ascendancy at 03:10
see stats

Log


Looking around... (direction keys to select interesting things, shift+direction keys to move freely)

Number 2 casts Flame.

Fox is on fire!

Number 2 hits Fox for 97 fire damage.
Burning from Number 2 hits Fox for
32 fire damage.
Talent Born into Magic is ready to use.
Number 2's cleansing fire area effect hits Cold drake hatchling for
31 fire damage.
Number 2's cleansing fire area effect hits Fox for
33 fire damage.
Number 2's cleansing fire area effect hits Wolf for
33 fire damage.
Number 2's cleansing fire area effect killed Fox!

Number 2 casts Chain Lightning.

Number 2's spell attains critical power!
Number 2's spell attains critical power!
Number 2 hits Cold drake hatchling for 82 lightning damage.
Number 2 hits Something for 106 lightning damage.
Number 2 hits Something for 118 lightning damage.
Number 2 hits Something for 96 lightning damage.
Number 2 hits Something for 96 lightning damage.
Number 2 hits Wolf for 139 lightning damage.
Number 2 hits Something for 78 lightning damage.
Number 2 killed Wolf!
Number 2's cleansing fire area effect hits Cold drake hatchling for
33 fire damage.
Number 2's cleansing fire area effect hits Cold drake hatchling for
31 fire damage.

Number 2 deactivates Arcane Shield.

Number 2 deactivates Keen Senses.

Number 2 deactivates Arcane Power.

Number 2 is no longer surging arcane power.