Arrmar the level 8 Cornac Demonologist by Washerme

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassDemonologist
Level / Exp8 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 26)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic25 (base 25)
Willpower14 (base 10)
Cunning14 (base 10)

Resources

Life221/221
Stamina113/113
Vim70/208
Healing Factor1.1291526171258
Regeneration0.28228815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible5

Offense: Mainhand

Damage30
Accuracy31
Crit Chance4%
APR32
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower40
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+5%
Nature+5%

Defense: Base

Armour (hardiness)29.06020683811 (65.897138898113%)
Defense2
Ranged Defense2
Fatigue22
Physical Save19
Spell Save13
Mental Save15

Defense: Resistances

Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Doom shield1.30
5/5
3/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Corruption / Demonic pact1.30
1/5
3/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
active

Equipment

Tool
On fingers
On feet
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Arrmar the Cornac Demonologist level 5
77th Pyre 122nd year of Ascendancy at 17:03
see stats

Log

Resting starts...
Arrmar deactivates
Osmosis Shield.
Rested for 34 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Arrmar wears:
Tooth of the Mouth (dig speed 12 turns).

You gain 5.25 gold from the transmogrification of
focusing elm wand of lightning storm [power 110] (15 cooldown).
You gain 1.40 gold from the transmogrification of
high-capacity pouch of iron shots (57/57, 16-20 power, 1 apr).
You gain 0.76 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 4.75 gold from the transmogrification of
linen wizard hat 'Offalraider' (1 def, 0 armour).
You gain 5.68 gold from the transmogrification of
Aeramiba the linen robe (0 def, 0 armour).
You gain 1.89 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, blight element).
You gain 6.54 gold from the transmogrification of
iron longsword 'Squalorworth' (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (10-14 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Surefire.
You gain 1.03 gold from the transmogrification of
teleportation rune of the warrior (range 42; cd 19).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 33; cd 21).
You gain 1.09 gold from the transmogrification of
manasurge rune of the titan (regen 707% over 10 turns; mana 35; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 17%; physical; dur 4; cd 10).
There is a way to the previous level here (press '' or right click to use).
Arrmar deactivates
Hardened Core.
Arrmar activates
Hardened Core.
Arrmar deactivates
Corrosive Slashes.
Arrmar activates
Corrosive Slashes.
Arrmar deactivates
Bleak Outcome.
Arrmar activates
Bleak Outcome.