Osdahi the level 1 Ogre Wanderer by sorbent

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceOgre
ClassWanderer
Level / Exp1 / 74%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity11 (base 12)
Constitution12 (base 12)
Magic14 (base 12)
Willpower10 (base 12)
Cunning14 (base 12)

Resources

Life108/108
Stamina100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy19
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense4
Ranged Defense4
Fatigue7
Physical Save10
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Cursed / Predator1.00
1/5
0/5
0/5
0/5
Demented / Tentacles1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Race / Ogre1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Osdahi picks up (q.): impenetrable iron plate armour of acid resistance (0 def, 13 armour).

White crystal casts
Ice Bolt.
White crystal's Ice Bolt hits
Osdahi for 29 cold damage.

Osdahi hits White crystal for 30 physical damage.
Osdahi killed White crystal!

You pickup 0.75 gold pieces.

Talent Rush is ready to use.

Osdahi rushes out!
You collect a new ingredient:
red crystal shard (1).
Osdahi hits Red crystal for 42 physical damage.
Osdahi killed Red crystal!

Osdahi picks up (i.):
iron longsword (102% power, 2 apr).

Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


Talent Rush is ready to use.
There is a ladder to the next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).