Meek the level 9 Yeek Anorithil by christopher_douthi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassAnorithil
Level / Exp9 / 96%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity10 (base 10)
Constitution15 (base 20)
Magic30 (base 30)
Willpower16 (base 10)
Cunning23 (base 16)

Resources

Life-39/256
Positive54/54
Negative53/54
Healing Factor1.0405405405405
Regeneration13.891216216216

Speed

Mental0%
Attack0%
Movement+11.677666098911%
Spell+5.1680566041647%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage13
Accuracy4
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance13%
Speed0.95085906528047

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+10%
Lightning+20%
Light+10%
Darkness+6%

Defense: Base

Armour (hardiness)2 (30%)
Defense12
Ranged Defense15
Fatigue0
Physical Save14
Spell Save20
Mental Save27

Defense: Resistances

Temporal+ 19%( 70%)
Lightning+ 44%( 70%)
Light+ 23%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
1/5
1/5
0/5
Celestial / Star fury1.30
2/5
1/5
1/5
0/5
Celestial / Sunlight1.30
2/5
3/5
1/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
2/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
2/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Around waist

Inventory

Achievements

Log

Meek lessens the pain.
Meek casts Healing Light.

Skeleton mage misses Meek.
Skeleton magus misses Meek.
Degenerated skeleton warrior hits Meek for 30 physical, 2 nature, 7 temporal (40 total damage).
Meek hits Degenerated skeleton warrior for 11 darkness, 11 light (21 total damage).
Meek receives 126 healing.
Skeleton archer hits Meek for 9 physical damage.
Meek hits Skeleton archer for 11 darkness, 11 light (21 total damage).

Meek casts Searing Light.

Meek hits Skeleton archer for 50 light damage.
Skeleton mage misses Meek.
Skeleton magus misses Meek.
Meek hits Degenerated skeleton warrior for 11 darkness, 11 light (21 total damage).
Degenerated skeleton warrior hits Meek for 38 physical, 2 nature, 7 temporal (48 total damage).
Meek's light area effect hits Skeleton archer for
25 light damage.
Skeleton archer shoots!

Skeleton archer's Shoot hits
Meek for 37 physical, 9 acid, 6 temporal (53 total damage).

Meek uses Infusion: Regeneration.

Meek starts regenerating health quickly.

Skeleton mage casts Manathrust.

Degenerated skeleton warrior misses Meek.
Skeleton magus hits Meek for 32 physical damage.
Meek hits Skeleton magus for 11 darkness, 11 light (21 total damage).
Skeleton mage hits Meek for 71 arcane damage.
Meek's light area effect hits Skeleton archer for
25 light damage.
Skeleton archer shoots!

Saving game...