Ramiel the level 50 Whitehoof Sun Paladin by borderbraid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassSun Paladin
Level / Exp50 / 452%
Sizemedium
Lifes / Deaths

Primary Stats

Strength95 (base 60)
Dexterity37 (base 29)
Constitution88 (base 60)
Magic82 (base 60)
Willpower29 (base 10)
Cunning19 (base 10)

Resources

Life2235/2235
Positive36/97
Stamina294/294
Healing Factor1.2
Regeneration1.44

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth22
See Invisible25

Offense: Mainhand

Damage228
Accuracy52
Crit Chance44%
APR22
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower66
Crit Chance20%
Speed1

Offense: Mind

Mindpower49
Crit Chance1%
Speed1

Offense: Damage Bonus

All+8%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)110.6 (95.66265060241%)
Defense29
Ranged Defense35
Fatigue50
Physical Save71
Spell Save53
Mental Save37

Defense: Resistances

All+ 25%( 70%)

Defense: Immunities

Stun Resistance30%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Disarm Resistance55%
Instadeath Resistance100%
Knockback Resistance5%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Guardian1.30
5/5
1/5
5/5
0/5
Celestial / Sun1.30
1/5
2/5
5/5
5/5
Technique / Combat veteran1.40
3/5
0/5
0/5
0/5
Celestial / Combat1.50
5/5
1/5
5/5
5/5
Technique / Two-handed assault1.40
0/5
0/5
0/5
0/5
Technique / Shield offense1.40
1/5
1/5
1/5
5/5
Celestial / Radiance1.30
5/5
5/5
5/5
0/5

Generic Talents

Technique / Combat training1.40
5/5
5/5
5/5
5/5
0/5
Celestial / Chants1.30
5/5
0/5
0/5
0/5
Celestial / Light1.30
5/5
1/5
5/5
5/5
Race / Whitehooves1.00
5/5
1/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
active
done
done
active
done
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Ramiel the Whitehoof Sun Paladin level 1
10th Retaking 124th year of Ascendancy at 16:41
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Ramiel the Whitehoof Sun Paladin level 15
36th Retaking 124th year of Ascendancy at 06:49
see stats
Do not go gentle into that good night Trapped John.
By Ramiel the Whitehoof Sun Paladin level 42
2nd Loss 124th year of Ascendancy at 18:54
see stats
Exterminator Killed 1000 creatures.
By Ramiel the Whitehoof Sun Paladin level 28
21st Pain 124th year of Ascendancy at 05:59
see stats
I did not want that! Tricked Nektosh into killing one of his own people.
By Ramiel the Whitehoof Sun Paladin level 13
28th Retaking 124th year of Ascendancy at 03:21
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Ramiel the Whitehoof Sun Paladin level 50
34th Loss 124th year of Ascendancy at 18:23
see stats
Level 10 Got a character to level 10.
By Ramiel the Whitehoof Sun Paladin level 10
16th Retaking 124th year of Ascendancy at 21:21
see stats
Level 20 Got a character to level 20.
By Ramiel the Whitehoof Sun Paladin level 20
1st Pain 124th year of Ascendancy at 18:57
see stats
Level 30 Got a character to level 30.
By Ramiel the Whitehoof Sun Paladin level 30
27th Pain 124th year of Ascendancy at 07:34
see stats
Level 40 Got a character to level 40.
By Ramiel the Whitehoof Sun Paladin level 40
30th Dearth 124th year of Ascendancy at 09:05
see stats
Level 50 Got a character to level 50.
By Ramiel the Whitehoof Sun Paladin level 50
29th Loss 124th year of Ascendancy at 03:42
see stats
Look at me, I'm playing a roguelike! Linked yourself in the in-game chat.
By Ramiel the Whitehoof Sun Paladin level 29
26th Pain 124th year of Ascendancy at 07:37
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Ramiel the Whitehoof Sun Paladin level 40
43rd Dearth 124th year of Ascendancy at 12:45
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Ramiel the Whitehoof Sun Paladin level 50
29th Loss 124th year of Ascendancy at 04:04
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Ramiel the Whitehoof Sun Paladin level 33
39th Pain 124th year of Ascendancy at 00:27
see stats
Size matters Did over 600 damage in one attack.
By Ramiel the Whitehoof Sun Paladin level 30
30th Pain 124th year of Ascendancy at 06:31
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Ramiel the Whitehoof Sun Paladin level 50
34th Loss 124th year of Ascendancy at 10:52
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Ramiel the Whitehoof Sun Paladin level 35
27th Dearth 124th year of Ascendancy at 01:28
see stats
The Rat Lich Killed the terrible Rat Lich.
By Ramiel the Whitehoof Sun Paladin level 45
17th Loss 124th year of Ascendancy at 17:07
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Ramiel the Whitehoof Sun Paladin level 25
14th Pain 124th year of Ascendancy at 23:13
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Ramiel the Whitehoof Sun Paladin level 41
46th Dearth 124th year of Ascendancy at 04:00
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Ramiel the Whitehoof Sun Paladin level 23
7th Pain 124th year of Ascendancy at 01:10
see stats

Log

You gain 15.00 gold from the melting of Blighted Maul (96-144 power, 22 apr).
You gain 4.87 gold from the melting of
voratun amulet of vision.
You collect a new ingredient:
stack of herbs (goldleaf) (2).
You gain 7.50 gold from the melting of
schematic: Shocking Touch.
You collect a new ingredient:
stack of herbs (goldleaf) (2).
You gain 8.00 gold from the melting of
schematic: Power Distributor.
You collect a new ingredient:
stack of herbs (goldleaf) (2).
You gain 4.50 gold from the melting of
schematic: Back Support.
You gain 2.38 gold from the melting of
shielding rune (absorb 462 for 7 turns).
There is a ladder to the next level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
The rod emits a strange noise, glows briefly and returns to normal.

There is a ladder to the previous level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Space around you starts to dissolve...


You are yanked out of this place!

There is a Entrance to the Palace of Fumes here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

New Achievement: Imp'ing Away!
Ramiel deactivates Weapon of Light.

Ramiel deactivates Retribution.

Ramiel deactivates Shield of Light.

Ramiel deactivates Chant of Fortitude.

Ramiel deactivates Second Life.

Ramiel deactivates Weapon of Wrath.

Ramiel deactivates Searing Sight.