Castonomer II the level 20 Higher Archmage by gernsback1

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp20 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity12 (base 11)
Constitution34 (base 32)
Magic61 (base 40)
Willpower33 (base 32)
Cunning20 (base 11)

Resources

Life369/369
Mana442/442
Healing Factor1
Regeneration1.15

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight13
Lite3
Infravision6
See Stealth9
See Invisible8

Offense: Mainhand

Damage44
Accuracy8
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower47
Crit Chance38%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)14 (45%)
Defense14
Ranged Defense18
Fatigue0
Physical Save23
Spell Save37
Mental Save27

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance10%
Instadeath Resistance100%
Blind Resistance51%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Arcane1.45
1/5
3/5
1/5
2/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.50
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
2/5
1/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
4/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
5/5
2/5
3/5
Race / Higher1.00
1/5
3/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
1/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
done
done
done
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Castonomer II the Higher Archmage level 18
47th Dusk 122nd year of Ascendancy at 23:58
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Castonomer II the Higher Archmage level 18
31st Dusk 122nd year of Ascendancy at 16:08
see stats
Level 10 Got a character to level 10.
By Castonomer II the Higher Archmage level 10
8th Mirth 122nd year of Ascendancy at 17:55
see stats
Level 20 Got a character to level 20.
By Castonomer II the Higher Archmage level 20
11st Haze 122nd year of Ascendancy at 09:37
see stats
Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Castonomer II the Higher Archmage level 4
74th Pyre 122nd year of Ascendancy at 21:53
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Castonomer II the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:41
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Castonomer II the Higher Archmage level 19
66th Dusk 122nd year of Ascendancy at 23:25
see stats
The Arena Unlocked Arena mode.
By Castonomer II the Higher Archmage level 11
5th Flare 122nd year of Ascendancy at 22:19
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Castonomer II the Higher Archmage level 18
31st Dusk 122nd year of Ascendancy at 17:32
see stats

Log

Luminous horror's light area effect hits Castonomer II for 35 light damage.
Castonomer II receives 13 healing.
Castonomer II's cold repulsion area effect hits Luminous horror for
10 cold, 10 physical (19 total damage).
Arcane Vortex from Castonomer II hits Luminous horror for
20 arcane damage.
Arcane Vortex from Castonomer II hits Luminous horror for
(20 absorbed), 0 arcane (0 total damage).
Castonomer II the level 20 higher archmage was sun baked to death by a luminous horror on level 1 of Ruined Dungeon.
You have no more lives left.
Castonomer II stops surging mana.

Castonomer II deactivates Arcane Shield.

Castonomer II has finished recovering.

Castonomer II deactivates Shielding.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Castonomer II killed Castonomer II!
Saving done.

Resting starts...

Talent Freeze is ready to use.
Talent Aegis is ready to use.
Talent Glacial Vapour is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Tidal Wave is ready to use.
Talent Arcane Vortex is ready to use.
Talent Shielding is ready to use.
Talent Vitality is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Arcane Shield is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Saving game...