Karl Franz the level 6 Higher Bulwark by _J3r1cH0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassBulwark
Level / Exp6 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 21)
Dexterity19 (base 18)
Constitution20 (base 18)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life238/238
Stamina98/98
Healing Factor1
Regeneration1.35

Speed

Mental+15%
Attack+15%
Movement0%
Spell+15%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage32
Accuracy23
Crit Chance4%
APR2
Speed0.87

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed0.8695652173913

Offense: Mind

Mindpower11
Crit Chance1%
Speed0.8695652173913

Defense: Base

Armour (hardiness)31.085336916221 (30%)
Defense25
Ranged Defense29
Fatigue17
Physical Save16
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance57%
Instadeath Resistance100%
Knockback Resistance57%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Shield defense1.30
5/5
3/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
2/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
On hands
On head
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

You don't see how to get there...
You don't see how to get there...

Ran for 1 turns (stop reason: didn't move).

Ran for 1 turns (stop reason: didn't move).

Ran for 1 turns (stop reason: didn't move).

Ran for 1 turns (stop reason: didn't move).

You don't see how to get there...

You don't see how to get there...


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Saving game...

Saving done.

Karl Franz deactivates Shield Wall.