Scar the level 10 Cornac Cursed by thecatwizard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceCornac
ClassCursed
Level / Exp10 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 33)
Dexterity12 (base 10)
Constitution26 (base 19)
Magic10 (base 10)
Willpower17 (base 17)
Cunning12 (base 10)

Resources

Life309/309
Hate23/100
Healing Factor0.61735110100924
Regeneration0.89515909646339

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Invisible6

Offense: Mainhand

Damage41
Accuracy18
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense4
Ranged Defense5
Fatigue3
Physical Save25
Spell Save9
Mental Save22

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
1/5
1/5
0/5
Cursed / Slaughter1.30
1/5
1/5
1/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Rampage1.00
5/5
1/5
1/5
0/5

Generic Talents

Cursed / Cursed aura1.00
3/5
4/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

active

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Scar the Cornac Cursed level 10
6th Mirth 122nd year of Ascendancy at 03:30
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 63 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.59 gold from the transmogrification of
spiked iron plate armour of fire resistance (Nightmares) (3 def, 7 armour).
You gain 0.50 gold from the transmogrification of
steel mace (Madness) (115% power, 3 apr).
You gain 1.42 gold from the transmogrification of
iron mace of erosion (Misfortune) (102% power, 2 apr).
You gain 1.17 gold from the transmogrification of
acidic steel mace (Shrouds) (103% power, 3 apr).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (black jelly)).


Scar deactivates Gloom.

Scar deactivates Stalk.