Skirm the level 8 Halfling Skirmisher by mouse2160

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp8 / 59%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity37 (base 30)
Constitution11 (base 10)
Magic10 (base 10)
Willpower14 (base 11)
Cunning27 (base 19)

Resources

Life207/207
Stamina131/131
Healing Factor1.1082872928177
Regeneration0.27707182320442

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage44
Accuracy32
Crit Chance9%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower3.3333333333333
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+12%

Defense: Base

Armour (hardiness)13 (64.692942254812%)
Defense38
Ranged Defense40
Fatigue0
Physical Save8
Spell Save3
Mental Save23

Defense: Resistances

Acid+ 16%( 70%)
Lightning+ 6%( 70%)
Light+ 24%( 70%)
Temporal+ 6%( 70%)
Blight+ 21%( 70%)
Cold+ 6%( 70%)
Fire+ 6%( 70%)
Nature+ 21%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
4/5
1/5
1/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
4/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Degenerated skeleton archer shoots!

Skirm shoots!

Degenerated skeleton archer's Shoot misses
Skirm.
Skirm's Shoot hits Degenerated skeleton archer for
48 physical damage.
Degenerated skeleton archer shoots!


Skirm shoots!

Degenerated skeleton archer's Shoot misses
Skirm.
Skirm's Shoot hits Degenerated skeleton archer for
45 physical damage.
Skirm's Shoot killed Degenerated skeleton archer!

Resting starts...

Rested for 2 turns (stop reason: hostile spotted to the southeast (skeleton warrior)).


Skirm uses Swift Shot.

Skirm's Swift Shot hits Skeleton warrior for
49 physical damage.

Skirm uses Kill Shot.

Skirm's Kill Shot performs a ranged critical strike against Skeleton warrior!
Skirm snipes Skeleton warrior (+110% weapon bonus for range)!
Skirm's Kill Shot hits Skeleton warrior for
149 physical damage.
Skirm's Kill Shot killed Skeleton warrior!

Skirm uses Kneecapper.

Resting starts...

Talent Swift Shot is ready to use.
Talent Kill Shot is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).