Stoneman the level 10 Dwarf Stone Warden by Klogg

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp10 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity11 (base 10)
Constitution15 (base 10)
Magic32 (base 34)
Willpower26 (base 23)
Cunning10 (base 10)

Resources

Life-68/393
Mana172/234
Equilibrium30
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth13.843738619919
See Invisible13.843738619919

Offense: Mainhand

Damage30
Accuracy31
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage13
Accuracy31
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower26
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+11%
Nature+3%
Cold+10%
Lightning+10%
Fire+3%
All0%

Offense: Damage Penetration

Mind+5%
Cold+10%

Defense: Base

Armour (hardiness)27.413408721348 (65.897138898113%)
Defense3
Ranged Defense3
Fatigue21
Physical Save25
Spell Save23
Mental Save19

Defense: Resistances

Acid+ 25%( 70%)
Lightning+ 29%( 70%)
Nature+ 3%( 70%)
Physical+ 5%( 70%)
Cold+ 29%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Spell / Eldritch shield1.30
5/5
2/5
1/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
4/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
2/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
4/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
0/5
0/5

Effects

Quests

done
active
active
done
active
done
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Stoneman the Dwarf Stone Warden level 10
30th Profit 122nd year of Ascendancy at 14:24
see stats
Squadmate (Insane (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Stoneman the Dwarf Stone Warden level 5
18th Voratun 122nd year of Ascendancy at 06:14
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Stoneman the Dwarf Stone Warden level 10
31st Profit 122nd year of Ascendancy at 20:19
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Stoneman the Dwarf Stone Warden level 10
33rd Profit 122nd year of Ascendancy at 05:15
see stats

Log

Izosi the giant's Shoot hits Stoneman for (50 blocked), 0 physical (0 total damage).
Izosi the giant's Shoot hits
Stoneman for (36 blocked), 0 physical (0 total damage).
Fardadin the giant aims less carefully.

Izosi the giant shoots!
Karleeric the dwarf shoots!
Fardadin the giant shoots!
Izosi the giant's Shoot performs a ranged critical strike against Stoneman!
Fardadin the giant's Shoot performs a ranged critical strike against Stoneman!
Karleeric the dwarf is seized by a stone vine.


Bleeding from Karleeric the dwarf hits
Stoneman for (8 blocked), 0 physical (0 total damage).
Karleeric the dwarf's Shoot hits
Stoneman for (33 blocked), 0 physical (0 total damage).
Deep Wound from Fardadin the giant hits
Stoneman for (12 blocked), 0 physical (0 total damage).
Fardadin the giant's Shoot hits
Stoneman for (42 blocked), 0 physical (0 total damage).
Izosi the giant's Shoot hits
Stoneman for (55 blocked), 0 physical (0 total damage).
Izosi the giant's Shoot hits
Stoneman for (34 blocked), 0 physical (0 total damage).
Stoneman uses
Infusion: Movement.
Stoneman is moving at extreme speed!

Stone Vine from Stoneman hits Karleeric the dwarf for
(10 flat reduction), 0 nature, (9 flat reduction), 0 arcane (0 total damage).

There is an exit to the worldmap here (press '' or right click to use).

You cannot go into the wilds with the following effects: Deep Wound, Bleeding, Cripple, Scoundrel's Strategies, Off-balance, Marked

You cannot go into the wilds with the following effects: Deep Wound, Bleeding, Cripple, Scoundrel's Strategies, Off-balance, Marked

You cannot go into the wilds with the following effects: Deep Wound, Bleeding, Cripple, Scoundrel's Strategies, Off-balance, Marked

You cannot go into the wilds with the following effects: Deep Wound, Bleeding, Cripple, Scoundrel's Strategies, Off-balance, Marked


Fardadin the giant uses
Steady Shot.
Deep Wound from Fardadin the giant hits
Stoneman for 14 physical damage.
Stoneman the level 10 dwarf stone warden was minced to death by Fardadin the giant on level 1 of Ambush!.