Dude the level 12 Thalore Archer by feltz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp12 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity33 (base 27)
Constitution30 (base 24)
Magic8 (base 10)
Willpower19 (base 10)
Cunning30 (base 20)

Resources

Life-21/387
Stamina106/146
Healing Factor1.1
Regeneration13.475

Speed

Mental-15.909090909091%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage46
Accuracy50
Crit Chance41%
APR33
Speed0.95

Offense: Spell

Spellpower4
Crit Chance7%
Speed1

Offense: Mind

Mindpower26
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)16.46 (63.098591549296%)
Defense20
Ranged Defense20
Fatigue20
Physical Save26
Spell Save9
Mental Save22

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Poison Resistance41%
Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
4/5
3/5
0/5
Technique / Archery training1.30
2/5
2/5
0/5
0/5

Generic Talents

Technique / Field control1.00
5/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Thalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
3/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect

Quests

active
failed
done
failed
done
active
done
active
active
failed

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Dude the Thalore Archer level 10
2nd Flare 122nd year of Ascendancy at 16:21
see stats

Log


Ran for 2 turns (stop reason: taken damage).

Dude stops regenerating health quickly.

Burning Shock from Mayinn the water imp hits
Dude for 14 fire damage.
Burning Shock from Mayinn the water imp hits
Dude for 17 fire damage.

Dude is not stunned anymore.

Talent Disengage is ready to use.
Talent Steady Shot is ready to use.
Talent Crippling Shot is ready to use.
Talent Infusion: Regeneration is ready to use.
Ran for 2 turns (stop reason: taken damage).

Dude is on fire!

Mayinn the water imp's Flame hits
Dude for 70 fire damage.

Burning from Mayinn the water imp hits
Dude for 23 fire damage.
Something hits
Dude for 167 lightning damage.

Dude uses Infusion: Regeneration.

Dude starts regenerating health quickly.

Burning from Mayinn the water imp hits
Dude for 23 fire damage.
Something hits
Dude for 50 cold damage.

Dude uses
steel torque of psychoportation!
Burning from Mayinn the water imp hits
Dude for 23 fire damage.

Dude uses Steady Shot.

Target out of range. Hold to force your weapon to fire at targets beyond its range (7).
Water imp casts Water Bolt.

Saving game...