FINAL SUNBEAM the level 8 Ogre Sun Paladin by Amor_et_Hilaritas

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp8 / 15%
Sizebig
Lifes / Deaths

Primary Stats

Strength35 (base 29)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic28 (base 24)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life266/268
Positive41/41
Stamina116/116
Healing Factor1.13
Regeneration0.2825

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth7
See Invisible5

Offense: Mainhand

Damage36
Accuracy27
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)12.118138619369 (56.297102139833%)
Defense5
Ranged Defense5
Fatigue21
Physical Save20
Spell Save21
Mental Save23

Defense: Resistances

Lightning+ 31%( 70%)
Temporal+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
1/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
0/5
0/5
Technique / Shield offense1.00
2/5
1/5
1/5
0/5

Generic Talents

Celestial / Light1.30
1/5
3/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

active
active
done
done
active
done
active

Equipment

On feet
On hands
Tool
On fingers
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By FINAL SUNBEAM the Ogre Sun Paladin level 6
3rd Flare 122nd year of Ascendancy at 21:46
see stats

Log

Ran for 6 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 23 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

FINAL SUNBEAM picks up (i.):
elm magestaff (10-12 power, 2 apr, cold element).
Ran for 43 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


FINAL SUNBEAM deactivates
Weapon of Light.
FINAL SUNBEAM activates
Weapon of Light.
FINAL SUNBEAM deactivates
Chant of Fortitude.
FINAL SUNBEAM activates
Chant of Fortitude.