Arll the level 10 Higher Archmage by picklebutt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp10 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution20 (base 20)
Magic32 (base 29)
Willpower25 (base 16)
Cunning13 (base 11)

Resources

Life209/209
Mana238/238
Healing Factor1.0789473684211
Regeneration4.5855263157895

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance14%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+11%
Acid+16%
Lightning+6%
Darkness+3%
Cold+18%
Arcane+6%
Fire+11%
All0%

Offense: Damage Penetration

Darkness+15%

Defense: Base

Armour (hardiness)5 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save16
Spell Save21
Mental Save21

Defense: Resistances

Acid+ 15%( 70%)
Light+ 6%( 70%)
Nature+ 16%( 70%)
Cold+ 33%( 70%)
Lightning+ 6%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
1/5
0/5
Spell / Conveyance1.30
3/5
1/5
2/5
0/5

Effects

detrimental effect

Quests

done
failed
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Arll the Higher Archmage level 10
28th Dusk 122nd year of Ascendancy at 07:49
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Arll the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:49
see stats

Log


Bleeding from The Possessed hits
Arll for 5 physical damage.
Talent Shielding is ready to use.

Bleeding from The Possessed hits
Arll for 5 physical damage.

Bleeding from The Possessed hits
Arll for 5 physical damage.
Arll feels pain again.

Arll's aura of power vanishes.


Bleeding from The Possessed hits
Arll for 5 physical damage.
Arll stops bleeding.

Talent Phase Door is ready to use.

Talent Infusion: Regeneration is ready to use.

Arll casts
Phase Door.
The Possessed casts
Earthen Missiles.
The Possessed's spell attains critical power!
The Possessed's Earthen Missiles hits
Arll for 28 physical damage.
Arll the level 10 higher archmage was dissected to death by The Possessed and used as a new host on level 3 of Ruins of Kor'Pul.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

The Possessed's Earthen Missiles killed Arll!
Saving done.

Ran for 2 turns (stop reason: interesting character).


Saving game...