action the level 20 Whitehoof Archmage by actionfiasco

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp20 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity9 (base 10)
Constitution37 (base 32)
Magic49 (base 37)
Willpower27 (base 25)
Cunning21 (base 15)

Resources

Life459/459
Mana354/354
Healing Factor1.11
Regeneration0.2775

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision2

Offense: Mainhand

Damage23
Accuracy13
Crit Chance18%
APR3
Speed1.00

Offense: Spell

Spellpower43
Crit Chance6%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense8
Fatigue1
Physical Save27
Spell Save23
Mental Save16

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
4/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
3/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
3/5
1/5
1/5
Spell / Conveyance1.30
4/5
4/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
active
done
active
active
done

Equipment

Tool
Around waist
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By action the Whitehoof Archmage level 12
24th Retaking 124th year of Ascendancy at 03:47
see stats
Level 10 Got a character to level 10.
By action the Whitehoof Archmage level 10
19th Retaking 124th year of Ascendancy at 05:33
see stats
Level 20 Got a character to level 20.
By action the Whitehoof Archmage level 20
37th Retaking 124th year of Ascendancy at 04:18
see stats
Treasure Hunter Amassed 1000 gold pieces.
By action the Whitehoof Archmage level 19
36th Retaking 124th year of Ascendancy at 16:01
see stats

Log

action converts damage to mana!
Oozing horror's nature slow area effect hits
action for (27 converted), 0 nature (0 total damage).
Oozing horror stops burning.


Action casts Flame.

Action deactivates Disruption Shield.

Action casts Flame.

Oozing horror is invigorated by the attack!

Oozing horror is on fire!

action hits Oozing horror for 99 fire damage.
Oozing horror uses Slime Wave.

Talent Fireflash is ready to use.
Oozing horror's nature slow area effect hits
action for 27 nature damage.
Oozing horror is invigorated by the attack!

Burning from Action hits Oozing horror for
33 fire damage.

Action casts Fireflash.

Action's Fireflash hits
action for 230 fire damage.
Action's Fireflash hits Oozing horror for
175 fire damage.
Action's Fireflash hits Something for
157 fire damage.
Action's Fireflash killed Oozing horror!
Oozing horror's nature slow area effect hits
action for 27 nature damage.
action the level 20 whitehoof archmage was splurged to death by an oozing horror on level 2 of Ruins of a lost city.
You have 3 life(s) left.
Action speeds up.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Oozing horror's nature slow area effect killed action!
Saving done.