action the level 3 Skeleton Archmage by actionfiasco

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp3 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15.252931520016 (base 10)
Dexterity16.252931520016 (base 10)
Constitution14 (base 14)
Magic20 (base 20)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life125/125
Mana129/129
Healing Factor1
Regeneration1.45

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage13
Accuracy10
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.5
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+11%
Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense2.1885260320055
Ranged Defense2.1885260320055
Fatigue0
Physical Save10.238526032005
Spell Save11.55
Mental Save8.4

Defense: Resistances

Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Around neck
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log


Action casts Flame.

Burning from Skeleton mage hits
action for 16 fire damage.

Action casts Rune: Shielding.

A shield forms around action.

Action casts Lightning.

action hits Something for 37 lightning damage.
Burning from Skeleton mage hits
action for (16 absorbed), 0 fire (0 total damage).
Something hits
action for (77 absorbed), 0 arcane (0 total damage).

Resting starts...

Talent Flame is ready to use.
Rested for 1 turns (stop reason: taken damage).

Your shield crumbles under the damage!

The shield around action crumbles.

Burning from Skeleton mage hits
action for (7 absorbed), 9 fire (9 total damage).

Talent Lightning is ready to use.
Action stops burning.


Something hits
action for 77 arcane damage.
action the level 3 skeleton archmage was mana-torn to death by a skeleton mage on level 2 of Blighted Ruins.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed action!
Saving done.