Lanyce the level 6 Cornac Archer by tamora_dawn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp6 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity32 (base 25)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 17)

Resources

Life174/174
Stamina115/115
Healing Factor1.0082872928177
Regeneration3.2769337016575

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth20.155423598945
See Invisible20.155423598945

Offense: Mainhand

Damage35
Accuracy31
Crit Chance6%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Physical+9%

Offense: Damage Penetration

Physical+9%

Defense: Base

Armour (hardiness)8 (57.811550151976%)
Defense30
Ranged Defense30
Fatigue0
Physical Save8
Spell Save7
Mental Save9

Defense: Resistances

Lightning+ 9%( 70%)
Light+ 9%( 70%)
Cold+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Main armor
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.10 gold from the transmogrification of linen cloak (1 def, 0 armour).
Lanyce wears:
thick linen cloak of Eldoral (1 def, 5 armour).

New shimmer option unlocked: rough leather sling
Lanyce wears (replacing
rough leather sling): fungal rough leather sling of power.

You gain 0.25 gold from the transmogrification of
rough leather sling.
You are now inscribed with Infusion: Regeneration.

You have no more
regeneration infusion of the psychic (heal 96 over 5 turns).

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 3.51 gold from the transmogrification of
balanced iron longsword of erosion (12-16.8 power, 2 apr).
You gain 3.05 gold from the transmogrification of
arcing iron greatsword of vileness (16-25.6 power, 1 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-19.5 power, 25 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.